class WXDLLEXPORT wxControlRenderer;
class WXDLLEXPORT wxEventLoop;
-class WXDLLEXPORT wxMenu;
-class WXDLLEXPORT wxMenuBar;
+
+#if wxUSE_MENUS
+ class WXDLLEXPORT wxMenu;
+ class WXDLLEXPORT wxMenuBar;
+#endif // wxUSE_MENUS
+
class WXDLLEXPORT wxRenderer;
-class WXDLLEXPORT wxScrollBar;
+
+#if wxUSE_SCROLLBAR
+ class WXDLLEXPORT wxScrollBar;
+#endif // wxUSE_SCROLLBAR
#ifdef __WXX11__
#define wxUSE_TWO_WINDOWS 1
// set the "highlighted" flag and return true if it changed
virtual bool SetCurrent(bool doit = true);
+#if wxUSE_SCROLLBAR
// get the scrollbar (may be NULL) for the given orientation
wxScrollBar *GetScrollbar(int orient) const
{
return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz;
}
+#endif // wxUSE_SCROLLBAR
// methods used by wxColourScheme to choose the colours for this window
// --------------------------------------------------------------------
// should we use the standard control colours or not?
virtual bool ShouldInheritColours() const { return false; }
+ virtual bool IsClientAreaChild(const wxWindow *child) const
+ {
+#if wxUSE_SCROLLBAR
+ if ( child == (wxWindow*)m_scrollbarHorz ||
+ child == (wxWindow*)m_scrollbarVert )
+ return false;
+#endif
+ return wxWindowNative::IsClientAreaChild(child);
+ }
+
protected:
// common part of all ctors
void Init();
#endif // __WXMSW__
private:
+
+#if wxUSE_SCROLLBAR
// the window scrollbars
wxScrollBar *m_scrollbarHorz,
*m_scrollbarVert;
+#endif // wxUSE_SCROLLBAR
#if wxUSE_MENUS
// the current modal event loop for the popup menu we show or NULL