// wxCheckBox
// ----------------------------------------------------------------------------
-// X11 headers may define this
-#ifdef Status
-#undef Status
-#endif
-
class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
{
public:
const wxString& strArg = wxEmptyString);
virtual bool CanBeHighlighted() const { return true; }
+ virtual wxInputHandler *CreateStdInputHandler(wxInputHandler *handlerDef);
+ virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
+ {
+ return CreateStdInputHandler(handlerDef);
+ }
protected:
virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state));
DECLARE_DYNAMIC_CLASS(wxCheckBox)
};
-// ----------------------------------------------------------------------------
-// wxStdCheckboxInputHandler: handles the mouse events for the check and radio
-// boxes (handling the keyboard input is simple, but its handling differs a
-// lot between GTK and MSW, so a new class should be derived for this)
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxStdCheckboxInputHandler : public wxStdButtonInputHandler
-{
-public:
- wxStdCheckboxInputHandler(wxInputHandler *inphand);
-
- // we have to override this one as wxStdButtonInputHandler version works
- // only with the buttons
- virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
-};
-
#endif // _WX_UNIV_CHECKBOX_H_