// draw the item
bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
const wxRect& rc,
- wxODAction act,
+ wxODAction,
wxODStatus st)
{
- // we do nothing on focus change
- if ( act == wxODFocusChanged )
- return true;
-
-
// this flag determines whether or not an edge will
// be drawn around the bitmap. In most "windows classic"
// applications, a 1-pixel highlight edge is drawn around
break;
default:
- wxFAIL_MSG( _T("DrawStateBitmap: unknown wxDSBStates value") );
+ wxFAIL_MSG( wxT("DrawStateBitmap: unknown wxDSBStates value") );
result = FALSE;
}