if (!m_dispatchPtr)
return false;
- // nonConstMember is necessary because the wxString class doesn't have enough consts...
- wxString nonConstMember(member);
-
- int ch = nonConstMember.Find('.');
+ int ch = member.Find('.');
if (ch != -1)
{
// Use dot notation to get the next object
- wxString member2(nonConstMember.Left((size_t) ch));
- wxString rest(nonConstMember.Right(nonConstMember.length() - ch - 1));
+ wxString member2(member.Left((size_t) ch));
+ wxString rest(member.Right(member.length() - ch - 1));
wxAutomationObject obj;
if (!GetObject(obj, member2))
return false;