#include "wx/fontutil.h"
#include "wx/fontmap.h"
+#include "wx/encinfo.h"
#include "wx/tokenzr.h"
RealizeResource();
} // end of wxFont::SetEncoding
-void wxFont::SetNativeFontInfo(
+void wxFont::DoSetNativeFontInfo(
const wxNativeFontInfo& rInfo
)
{