wxCONTROL_DISABLED = 0x00000001, // control is disabled
wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
- wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons
- wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items
- wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items
+ wxCONTROL_SPECIAL = 0x00000008, // control-specific bit:
+ wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL, // only for the buttons
+ wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL, // only for the menu items
+ wxCONTROL_EXPANDED = wxCONTROL_SPECIAL, // only for the tree items
+ wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL, // only for the status bar panes
+ wxCONTROL_FLAT = wxCONTROL_SPECIAL, // checkboxes only: flat border
wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE // (check) undetermined state
- wxCONTROL_UPICON = 0x00000100, // header button has an up arrow icon
- wxCONTROL_DOWNICON = 0x00000200, // header button has a down arrow icon
-
};
\end{verbatim}
\membersection{wxRendererNative::DrawHeaderButton}\label{wxrenderernativedrawheaderbutton}
-\func{void}{DrawHeaderButton}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}, \param{wxHeaderButtonParams* }{params = NULL}}
+\func{int}{DrawHeaderButton}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}, \param{wxHeaderSortIconType }{sortArrow = wxHDR\_SORT\_ICON\_NONE}, \param{wxHeaderButtonParams* }{params = NULL}}
+
+Draw the header control button (used, for example, by
+\helpref{wxListCtrl}{wxlistctrl}). Depending on platforms the
+\arg{flags} parameter may support the \texttt{wxCONTROL\_SELECTED}
+\texttt{wxCONTROL\_DISABLED} and \texttt{wxCONTROL\_CURRENT} bits.
+The \arg{sortArrow} parameter can be one of
+\texttt{wxHDR\_SORT\_ICON\_NONE}, \texttt{wxHDR\_SORT\_ICON\_UP}, or
+\texttt{wxHDR\_SORT\_ICON\_DOWN}. Additional values controlling the
+drawing of a text or bitmap label can be passed in \arg{params}. The
+value returned is the optimal width to contain the the unabreviated
+label text or bitmap, the sort arrow if present, and internal margins.
+
+
-Draw the header control button (used by \helpref{wxListCtrl}{wxlistctrl}).
+\membersection{wxRendererNative::DrawItemSelectionRect}\label{wxrenderernativedrawitemselectionrect}
+
+\func{void}{DrawItemSelectionRect}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}}
+
+Draw a selection rectangle underneath the text as used e.g. in a
+\helpref{wxListCtrl}{wxlistctrl}. The supported \arg{flags} are
+\texttt{wxCONTROL\_SELECTED} for items which are selected (e.g. often a blue
+rectangle) and \texttt{wxCONTROL\_CURRENT} for the item that has the focus
+(often a dotted line around the item's text). \texttt{wxCONTROL\_FOCUSED} may
+be used to indicate if the control has the focus (othewise the the selection
+rectangle is e.g. often grey and not blue). This may be ignored by the renderer
+or deduced by the code directly from the \arg{win}.
\membersection{wxRendererNative::DrawPushButton}\label{wxrenderernativedrawpushbutton}
renderer (the global renderer must always exist).
Return the previous renderer used with Set() or {\tt NULL} if none.
+