+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/brush.h
+// Purpose: Includes platform-specific wxBrush file
+// Author: Julian Smart
+// Modified by:
+// Created:
+// RCS-ID: $Id$
+// Copyright: Julian Smart
+// Licence: wxWindows Licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_BRUSH_H_BASE_
#define _WX_BRUSH_H_BASE_
-#if defined(__WXMSW__)
-#include "wx/msw/brush.h"
-#elif defined(__WXMOTIF__)
-#include "wx/motif/brush.h"
+#include "wx/defs.h"
+#include "wx/object.h"
+#include "wx/gdiobj.h"
+
+// wxBrushBase
+class WXDLLEXPORT wxBrushBase: public wxGDIObject
+{
+public:
+ virtual ~wxBrushBase() { }
+
+ virtual int GetStyle() const = 0;
+
+ virtual bool IsHatch() const
+ { return (GetStyle()>=wxFIRST_HATCH) && (GetStyle()<=wxLAST_HATCH); }
+};
+
+#if defined(__WXPALMOS__)
+ #include "wx/palmos/brush.h"
+#elif defined(__WXMSW__)
+ #include "wx/msw/brush.h"
+#elif defined(__WXMOTIF__) || defined(__WXX11__)
+ #include "wx/x11/brush.h"
#elif defined(__WXGTK__)
-#include "wx/gtk/brush.h"
+ #include "wx/gtk/brush.h"
#elif defined(__WXMGL__)
-#include "wx/mgl/brush.h"
+ #include "wx/mgl/brush.h"
#elif defined(__WXMAC__)
-#include "wx/mac/brush.h"
+ #include "wx/mac/brush.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/brush.h"
#elif defined(__WXPM__)
-#include "wx/os2/brush.h"
-#elif defined(__WXSTUBS__)
-#include "wx/stubs/brush.h"
+ #include "wx/os2/brush.h"
#endif
#endif