]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/dialog.h
maintaint the mouse capture stack in all ports, not just wxUniv
[wxWidgets.git] / include / wx / dialog.h
index 5485cd6390add5b5f9e3eeb4fb2a39226eec453a..7146986a5e6c62b2f0cc6fd73f7501d905772e70 100644 (file)
 #endif
 
 #include "wx/defs.h"
-#include "wx/panel.h"
+#include "wx/containr.h"
+#include "wx/toplevel.h"
 
+// FIXME - temporary hack in absence of wxTLW !!
+#ifndef wxTopLevelWindowNative
+#include "wx/panel.h"
 class WXDLLEXPORT wxDialogBase : public wxPanel
+#else
+class WXDLLEXPORT wxDialogBase : public wxTopLevelWindow
+#endif
 {
 public:
-#ifdef __DARWIN__
-    ~wxDialogBase() { }
-#endif
+    wxDialogBase() { Init(); }
+    virtual ~wxDialogBase() { }
+
+    void Init();
+
     // the modal dialogs have a return code - usually the id of the last
     // pressed button
     void SetReturnCode(int returnCode) { m_returnCode = returnCode; }
@@ -35,7 +44,7 @@ public:
     // lines into a vertical wxBoxSizer
     wxSizer *CreateTextSizer( const wxString &message );
 #endif // wxUSE_STATTEXT && wxUSE_TEXTCTRL
-    
+
 #if wxUSE_BUTTON
     // places buttons into a horizontal wxBoxSizer
     wxSizer *CreateButtonSizer( long flags );
@@ -44,23 +53,31 @@ public:
 protected:
     // the return code from modal dialog
     int m_returnCode;
+
+    // FIXME - temporary hack in absence of wxTLW !!
+#ifdef wxTopLevelWindowNative
+    DECLARE_EVENT_TABLE()
+    WX_DECLARE_CONTROL_CONTAINER();
+#endif
 };
 
-#if defined(__WXMSW__)
-    #include "wx/msw/dialog.h"
-#elif defined(__WXMOTIF__)
-    #include "wx/motif/dialog.h"
-#elif defined(__WXGTK__)
-    #include "wx/gtk/dialog.h"
-#elif defined(__WXMGL__)
-    #include "wx/mgl/dialog.h"
-// FIXME_MGL -- belongs to wxUniv
-#elif defined(__WXMAC__)
-    #include "wx/mac/dialog.h"
-#elif defined(__WXPM__)
-    #include "wx/os2/dialog.h"
-#elif defined(__WXSTUBS__)
-    #include "wx/stubs/dialog.h"
+
+#if defined(__WXUNIVERSAL__) && !defined(__WXMICROWIN__)
+    #include "wx/univ/dialog.h"
+#else
+    #if defined(__WXMSW__)
+        #include "wx/msw/dialog.h"
+    #elif defined(__WXMOTIF__)
+        #include "wx/motif/dialog.h"
+    #elif defined(__WXGTK__)
+        #include "wx/gtk/dialog.h"
+    #elif defined(__WXMAC__)
+        #include "wx/mac/dialog.h"
+    #elif defined(__WXPM__)
+        #include "wx/os2/dialog.h"
+    #elif defined(__WXSTUBS__)
+        #include "wx/stubs/dialog.h"
+    #endif
 #endif
 
 #endif