// and streambuf: it complains about deriving a huge class from the huge class
// streambuf. !! Also, can't use streambuf if making or using a DLL :-(
-#if (defined(__BORLANDC__)) || defined(__MWERKS__) || defined(_WINDLL) || defined(WXUSINGDLL) || defined(WXMAKINGDLL)
- #define NO_TEXT_WINDOW_STREAM
-#endif
-
-// the streambuf which is used in the declaration of wxTextCtrlBase below is not compatible
-// with the standard-conforming implementation found in newer egcs versions
-// (that is, the libstdc++ v3 that is shipped with it)
-#if defined(__GNUC__)&&( (__GNUC__>2) ||( (__GNUC__==2)&&(__GNUC_MINOR__>97) ) )
+#if (defined(__BORLANDC__)) || defined(__MWERKS__) || \
+ defined(WXUSINGDLL) || defined(WXMAKINGDLL)
#define NO_TEXT_WINDOW_STREAM
#endif
#endif
class WXDLLEXPORT wxTextCtrl;
+class WXDLLEXPORT wxTextCtrlBase;
// ----------------------------------------------------------------------------
// constants
// this is for Win32 richedit controls only so far
#define wxTE_AUTO_URL 0x1000
+// by default, the Windows text control doesn't show the selection when it
+// doesn't have focus - use this style to force it to always show it
+#define wxTE_NOHIDESEL 0x2000
+
+// use wxHSCROLL to not wrap text at all, wxTE_LINEWRAP to wrap it at any
+// position and wxTE_WORDWRAP to wrap at words boundary
+#define wxTE_DONTWRAP wxHSCROLL
+#define wxTE_LINEWRAP 0x4000
+#define wxTE_WORDWRAP 0x0000 // it's just == !wxHSCROLL
+
+// force using RichEdit version 2.0 or 3.0 instead of 1.0 (default) for
+// wxTE_RICH controls - can be used together with or instead of wxTE_RICH
+#define wxTE_RICH2 0x8000
+
// ----------------------------------------------------------------------------
// wxTextAttr: a structure containing the visual attributes of a text
// ----------------------------------------------------------------------------
return !HasTextColour() && !HasBackgroundColour() && !HasFont();
}
+ // return the attribute having the valid font and colours: it uses the
+ // attributes set in attr and falls back first to attrDefault and then to
+ // the text control font/colours for those attributes which are not set
+ static wxTextAttr Combine(const wxTextAttr& attr,
+ const wxTextAttr& attrDef,
+ const wxTextCtrlBase *text);
+
private:
wxColour m_colText,
m_colBack;
virtual wxString GetValue() const = 0;
virtual void SetValue(const wxString& value) = 0;
+ virtual wxString GetRange(long from, long to) const;
+
virtual int GetLineLength(long lineNo) const = 0;
virtual wxString GetLineText(long lineNo) const = 0;
virtual int GetNumberOfLines() const = 0;
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(long* from, long* to) const = 0;
+ virtual wxString GetStringSelection() const;
+
// operations
// ----------
virtual void WriteText(const wxString& text) = 0;
virtual void AppendText(const wxString& text) = 0;
+ // insert the character which would have resulted from this key event,
+ // return TRUE if anything has been inserted
+ virtual bool EmulateKeyPress(const wxKeyEvent& event);
+
// text control under some platforms supports the text styles: these
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
virtual void SelectAll();
virtual void SetEditable(bool editable) = 0;
- // streambuf methods
+ // override streambuf method
#ifndef NO_TEXT_WINDOW_STREAM
int overflow(int i);
- int sync();
- int underflow();
#endif // NO_TEXT_WINDOW_STREAM
// stream-like insertion operators: these are always available, whether we
// the text style which will be used for any new text added to the control
wxTextAttr m_defaultStyle;
-
-private:
-#ifndef NO_TEXT_WINDOW_STREAM
-#if !wxUSE_IOSTREAMH
- char *m_streambuf;
-#endif
-#endif
};
// ----------------------------------------------------------------------------
// include the platform-dependent class definition
// ----------------------------------------------------------------------------
-#if defined(__WXUNIVERSAL__)
+#if defined(__WXX11__)
+ #include "wx/x11/textctrl.h"
+#elif defined(__WXUNIVERSAL__)
#include "wx/univ/textctrl.h"
#elif defined(__WXMSW__)
#include "wx/msw/textctrl.h"
#define EVT_TEXT_URL(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_URL, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxTextUrlEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TEXT_MAXLEN(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_MAXLEN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
+#ifndef NO_TEXT_WINDOW_STREAM
+
+// ----------------------------------------------------------------------------
+// wxStreamToTextRedirector: this class redirects all data sent to the given
+// C++ stream to the wxTextCtrl given to its ctor during its lifetime.
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStreamToTextRedirector
+{
+public:
+ wxStreamToTextRedirector(wxTextCtrl *text, wxSTD ostream *ostr = NULL)
+ : m_ostr(ostr ? *ostr : wxSTD cout)
+ {
+ m_sbufOld = m_ostr.rdbuf();
+ m_ostr.rdbuf(text);
+ }
+
+ ~wxStreamToTextRedirector()
+ {
+ m_ostr.rdbuf(m_sbufOld);
+ }
+
+private:
+ // the stream we're redirecting
+ wxSTD ostream& m_ostr;
+
+ // the old streambuf (before we changed it)
+ wxSTD streambuf *m_sbufOld;
+};
+
+#endif // !NO_TEXT_WINDOW_STREAM
+
#endif // wxUSE_TEXTCTRL
#endif