int id = wxID_SEPARATOR,
const wxString& text = wxEmptyString,
const wxString& help = wxEmptyString,
- bool isCheckable = FALSE,
+ wxItemKind kind = wxITEM_NORMAL,
wxMenu *subMenu = (wxMenu *)NULL);
// destruction: wxMenuItem will delete its submenu
static wxString GetLabelFromText(const wxString& text);
// what kind of menu item we are
- virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
- bool IsCheckable() const { return m_isCheckable; }
+ wxItemKind GetKind() const { return m_kind; }
+
+ virtual void SetCheckable(bool checkable) { m_kind = checkable ? wxITEM_CHECK : wxITEM_NORMAL; }
+ bool IsCheckable() const
+ { return m_kind == wxITEM_CHECK || m_kind == wxITEM_RADIO; }
bool IsSubMenu() const { return m_subMenu != NULL; }
void SetSubMenu(wxMenu *menu) { m_subMenu = menu; }
void SetName(const wxString& str) { SetText(str); }
const wxString& GetName() const { return GetText(); }
+ static wxMenuItem *New(wxMenu *parentMenu,
+ int id,
+ const wxString& text,
+ const wxString& help,
+ bool isCheckable,
+ wxMenu *subMenu = (wxMenu *)NULL)
+ {
+ return New(parentMenu, id, text, help,
+ isCheckable ? wxITEM_CHECK : wxITEM_NORMAL, subMenu);
+ }
+
protected:
int m_id; // numeric id of the item >= 0 or -1
wxMenu *m_parentMenu, // the menu we belong to
*m_subMenu; // our sub menu or NULL
wxString m_text, // label of the item
m_help; // the help string for the item
- bool m_isCheckable; // can be checked?
+ wxItemKind m_kind; // seperator/normal/check/radio item?
bool m_isChecked; // is checked?
bool m_isEnabled; // is enabled?
- // some compilers need a default constructor here, do not remove
- wxMenuItemBase() { }
+ // this ctor is for the derived classes only, we're never created directly
+ wxMenuItemBase(wxMenu *parentMenu = (wxMenu *)NULL,
+ int id = wxID_SEPARATOR,
+ const wxString& text = wxEmptyString,
+ const wxString& help = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL,
+ wxMenu *subMenu = (wxMenu *)NULL);
private:
// and, if we have one ctor, compiler won't generate a default copy one, so