#include "wx/cursor.h"
#ifndef WX_PRECOMP
+ #include "wx/window.h"
#include "wx/app.h"
- #include "wx/utils.h"
#include "wx/image.h"
- #include "wx/colour.h"
#include "wx/bitmap.h"
#endif // WX_PRECOMP
return wxCursor(wxCURSOR_WATCH);
}
+static void InternalIdle(const wxWindowList& list, GdkDisplay*& display)
+{
+ wxWindowList::const_iterator i = list.begin();
+ for (size_t n = list.size(); n--; ++i)
+ {
+ wxWindow* win = *i;
+ if (display == NULL && win->m_widget && win->m_widget->window)
+ display = gdk_drawable_get_display(win->m_widget->window);
+ win->OnInternalIdle();
+ InternalIdle(win->GetChildren(), display);
+ }
+}
+
void wxEndBusyCursor()
{
if (--gs_busyCount > 0)
return;
- wxSetCursor( gs_savedCursor );
+ g_globalCursor = gs_savedCursor;
gs_savedCursor = wxNullCursor;
-
- if (wxTheApp)
- wxTheApp->ProcessIdle();
+ GdkDisplay* unused = NULL;
+ InternalIdle(wxTopLevelWindows, unused);
}
-void wxBeginBusyCursor( const wxCursor *WXUNUSED(cursor) )
+void wxBeginBusyCursor(const wxCursor* cursor)
{
if (gs_busyCount++ > 0)
return;
wxT("forgot to call wxEndBusyCursor, will leak memory") );
gs_savedCursor = g_globalCursor;
-
- wxSetCursor( wxCursor(wxCURSOR_WATCH) );
-
- if (wxTheApp)
- wxTheApp->ProcessIdle();
-
- gdk_flush();
+ g_globalCursor = *cursor;
+ GdkDisplay* display = NULL;
+ InternalIdle(wxTopLevelWindows, display);
+ if (display)
+ gdk_display_flush(display);
}
bool wxIsBusy()