wxEvtHandler* GetOwner() const;
/**
- Returns @true if the timer is one shot, i.e. if it will stop after firing
+ Returns @true if the timer is one shot, i.e.\ if it will stop after firing
the first notification automatically.
*/
bool IsOneShot() const;
class wxTimerEvent : public wxEvent
{
public:
+ wxTimerEvent();
+ wxTimerEvent(wxTimer& timer);
+
/**
Returns the interval of the timer which generated this event.
*/