]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/toplevel.h
A little different fix for how to delay the call to __wxCleanup
[wxWidgets.git] / include / wx / toplevel.h
index ce0ec8aecee7f703d73ad4d7a5ff0c1f9ed8842d..f5a64871b74ce58cc6604a974d351416bf2b016b 100644 (file)
@@ -53,18 +53,6 @@ enum
                                wxFULLSCREEN_NOCAPTION
 };
 
                                wxFULLSCREEN_NOCAPTION
 };
 
-// Flags for interactive frame manipulation functions (only in wxUniversal):
-enum
-{
-    wxINTERACTIVE_MOVE           = 0x00000001,
-    wxINTERACTIVE_RESIZE         = 0x00000002,
-    wxINTERACTIVE_RESIZE_S       = 0x00000010,
-    wxINTERACTIVE_RESIZE_N       = 0x00000020,
-    wxINTERACTIVE_RESIZE_W       = 0x00000040,
-    wxINTERACTIVE_RESIZE_E       = 0x00000080,
-    wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000
-};
-
 // ----------------------------------------------------------------------------
 // wxTopLevelWindow: a top level (as opposed to child) window
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // wxTopLevelWindow: a top level (as opposed to child) window
 // ----------------------------------------------------------------------------
@@ -74,10 +62,7 @@ class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
 public:
     // construction
     wxTopLevelWindowBase();
 public:
     // construction
     wxTopLevelWindowBase();
-
-#ifdef __DARWIN__
-    virtual ~wxTopLevelWindowBase() {}
-#endif
+    virtual ~wxTopLevelWindowBase();
 
     // top level wnd state
     // --------------------
 
     // top level wnd state
     // --------------------
@@ -122,12 +107,6 @@ public:
     bool Iconized() const { return IsIconized(); }
 #endif // WXWIN_COMPATIBILITY_2
 
     bool Iconized() const { return IsIconized(); }
 #endif // WXWIN_COMPATIBILITY_2
 
-
-#ifdef __WXUNIVERSAL__
-    // move/resize the frame interactively, i.e. let the user do it
-    virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
-#endif
-
     // implementation only from now on
     // -------------------------------
 
     // implementation only from now on
     // -------------------------------
 
@@ -143,14 +122,6 @@ public:
     // so should be there for all platforms
     void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
 
     // so should be there for all platforms
     void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
 
-    // Override in derived, platfrom specific, class if your OS coordinate
-    // system uses anything other than the top left as 0,0.  The second
-    // method updates any internal sizing parameters such as OS/2's SWP struct
-    inline virtual void AlterChildPos(void) { }
-    inline virtual void UpdateInternalSize( wxWindow* WXUNUSED(pChild)
-                                           ,int WXUNUSED(nHeight)
-                                          ) { }
-
 protected:
     // the frame client to screen translation should take account of the
     // toolbar which may shift the origin of the client area
 protected:
     // the frame client to screen translation should take account of the
     // toolbar which may shift the origin of the client area
@@ -178,6 +149,9 @@ protected:
 #elif defined(__WXGTK__)
     #include "wx/gtk/toplevel.h"
     #define wxTopLevelWindowNative wxTopLevelWindowGTK
 #elif defined(__WXGTK__)
     #include "wx/gtk/toplevel.h"
     #define wxTopLevelWindowNative wxTopLevelWindowGTK
+#elif defined(__WXX11__)
+    #include "wx/x11/toplevel.h"
+    #define wxTopLevelWindowNative wxTopLevelWindowX11
 #elif defined(__WXMGL__)
     #include "wx/mgl/toplevel.h"
     #define wxTopLevelWindowNative wxTopLevelWindowMGL
 #elif defined(__WXMGL__)
     #include "wx/mgl/toplevel.h"
     #define wxTopLevelWindowNative wxTopLevelWindowMGL