#include "wx/textctrl.h"
#include "wx/dynarray.h"
+#include "wx/vector.h"
class WXDLLIMPEXP_FWD_CORE wxImageList;
+class wxMSWListItemData;
// define this symbol to indicate the availability of SetColumnsOrder() and
// related functions
// or zero if the two items are equivalent.
// data is arbitrary data to be passed to the sort function.
- bool SortItems(wxListCtrlCompare fn, wxUIntPtr data);
+ bool SortItems(wxListCtrlCompare fn, wxIntPtr data);
// IMPLEMENTATION
virtual bool MSWCommand(WXUINT param, WXWORD id);
// free memory taken by all internal data
void FreeAllInternalData();
+ // get the internal data object for this item (may return NULL)
+ wxMSWListItemData *MSWGetItemData(long item) const;
+
// get the item attribute, either by quering it for virtual control, or by
// returning the one previously set using setter methods for a normal one
wxListItemAttr *DoGetItemColumnAttr(long item, long column) const;
// keep track of inserted/deleted columns
long m_count; // Keep track of item count to save calls to
// ListView_GetItemCount
- bool m_ignoreChangeMessages;
- // true if we have any internal data (user data & attributes)
- bool m_AnyInternalData;
+ // all wxMSWListItemData objects we use
+ wxVector<wxMSWListItemData *> m_internalData;
// true if we have any items with custom attributes
bool m_hasAnyAttr;