virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
// do *not* call this to iconize the frame, this is a private function!
void SetIconizeState(bool iconic);
// do *not* call this to iconize the frame, this is a private function!
void SetIconizeState(bool iconic);
int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
int incW = wxDefaultCoord, int incH = wxDefaultCoord );
int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
int incW = wxDefaultCoord, int incH = wxDefaultCoord );
virtual void DoMoveWindow(int x, int y, int width, int height);
// take into account WM decorations here
virtual void DoMoveWindow(int x, int y, int width, int height);
// take into account WM decorations here
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
// override these methods to take into account tool/menu/statusbars
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
// override these methods to take into account tool/menu/statusbars