def EVT_ENTER_WINDOW(win, func):
win.Connect(-1, -1, wxEVT_ENTER_WINDOW, func)
+def EVT_MOUSEWHEEL(win, func):
+ win.Connect(-1, -1, wxEVT_MOUSEWHEEL, func)
# all mouse events
def EVT_MOUSE_EVENTS(win, func):
def EVT_TREE_BEGIN_RDRAG(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_TREE_BEGIN_RDRAG, func)
+def EVT_TREE_END_DRAG(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_TREE_END_DRAG, func)
+
def EVT_TREE_BEGIN_LABEL_EDIT(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, func)
# wxJoyStick
def EVT_JOY_DOWN(win, func):
- win.Connect(-1, -1, wxEVT_JOY_DOWN, func)
+ win.Connect(-1, -1, wxEVT_JOY_BUTTON_DOWN, func)
def EVT_JOY_UP(win, func):
- win.Connect(-1, -1, wxEVT_JOY_UP, func)
+ win.Connect(-1, -1, wxEVT_JOY_BUTTON_UP, func)
def EVT_JOY_MOVE(win, func):
win.Connect(-1, -1, wxEVT_JOY_MOVE, func)
win.Connect(-1, -1, wxEVT_JOY_ZMOVE, func)
def EVT_JOYSTICK_EVENTS(win, func):
- win.Connect(-1, -1, wxEVT_JOY_DOWN, func)
- win.Connect(-1, -1, wxEVT_JOY_UP, func)
+ win.Connect(-1, -1, wxEVT_JOY_BUTTON_DOWN, func)
+ win.Connect(-1, -1, wxEVT_JOY_BUTTON_UP, func)
win.Connect(-1, -1, wxEVT_JOY_MOVE, func)
win.Connect(-1, -1, wxEVT_JOY_ZMOVE, func)
+
+def EVT_TOGGLEBUTTON(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, func)
+
+
+
+# Help events
+def EVT_HELP(win, id, func):
+ win.Connect(id, -1, wxEVT_HELP, func)
+
+def EVT_HELP_RANGE(win, id, id2, func):
+ win.Connect(id, id2, wxEVT_HELP, func)
+
+def EVT_DETAILED_HELP(win, id, func):
+ win.Connect(id, -1, wxEVT_DETAILED_HELP, func)
+
+def EVT_DETAILED_HELP_RANGE(win, id, id2, func):
+ win.Connect(id, id2, wxEVT_DETAILED_HELP, func)
+
+def EVT_CONTEXT_MENU(win, func):
+ win.Connect(-1, -1, wxEVT_CONTEXT_MENU, func)
+
+
#----------------------------------------------------------------------
class wxTimer(wxPyTimer):
self.SetOwner(evtHandler, id)
#----------------------------------------------------------------------
-# Some wxWin methods can take "NULL" as parameters, but the shadow classes
-# expect an object with the SWIG pointer as a 'this' member. This class
-# and instance fools the shadow into passing the NULL pointer.
-
-## NOTE: This is not needed anymore as None can be passed instead and
-# will be interpreted as NULL.
-
-class _NullObj:
- this = 'NULL' # SWIG converts this to (void*)0
-NULL = _NullObj()
+NULL = None # For backwards compatibility only. You should really be
+ # using None now.
#----------------------------------------------------------------------
def wxPyTypeCast(obj, typeStr):
if obj is None:
return None
+ theClass = globals()[typeStr+"Ptr"]
+ typeStr = __wxPyPtrTypeMap.get(typeStr, typeStr)
if hasattr(obj, "this"):
+ if obj.__class__ is theClass: # if already the right type then just return it
+ return obj
newPtr = ptrcast(obj.this, typeStr+"_p")
else:
newPtr = ptrcast(obj, typeStr+"_p")
- theClass = globals()[typeStr+"Ptr"]
theObj = theClass(newPtr)
if hasattr(obj, "this"):
theObj.thisown = obj.thisown
def write(self, str):
if not wxThread_IsMain():
# Aquire the GUI mutex before making GUI calls. Mutex is released
- # when locker is deleted a the end of this function.
+ # when locker is deleted at the end of this function.
locker = wxMutexGuiLocker()
if not self.frame:
- self.frame = wxFrame(self.parent, -1, self.title)
+ self.frame = wxFrame(self.parent, -1, self.title,
+ style=wxDEFAULT_FRAME_STYLE|wxNO_FULL_REPAINT_ON_RESIZE)
self.text = wxTextCtrl(self.frame, -1, "",
style = wxTE_MULTILINE|wxTE_READONLY)
self.frame.SetSize(wxSize(450, 300))
self.cleanup()
__cleanMeUp = __wxPyCleanup()
+
+#----------------------------------------------------------------------------
#----------------------------------------------------------------------------