@%append $(OBJS)\penguin.lbc option quiet
@%append $(OBJS)\penguin.lbc name $^@
@%append $(OBJS)\penguin.lbc option caseexact
- @%append $(OBJS)\penguin.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16'
+ @%append $(OBJS)\penguin.lbc $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16' $(LDFLAGS)
@for %i in ($(PENGUIN_OBJECTS)) do @%append $(OBJS)\penguin.lbc file %i
@for %i in ( wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_gl.lib opengl32.lib glu32.lib $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib $(EXTRALIBS_FOR_BASE) $(__GDIPLUS_LIB_p) kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib) do @%append $(OBJS)\penguin.lbc library %i
@%append $(OBJS)\penguin.lbc option resource=$(OBJS)\penguin_penguin.res