]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/gtk/bmpbuttn.h
Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / gtk / bmpbuttn.h
index 41ef3b50774f35dc2539b426e8e739ee1cb52c2d..92eda41c8c466f7b4a0ad722885ac115350ba2be 100644 (file)
@@ -1,11 +1,10 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        bmpbutton.h
+// Name:        wx/gtk/bmpbutton.h
 // Purpose:
 // Author:      Robert Roebling
-// Created:     01/02/97
-// Id:
-// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence:    wxWindows licence
+// Id:          $Id$
+// Copyright:   (c) 1998 Robert Roebling
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 
 #pragma interface
 #endif
 
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/list.h"
-#include "wx/control.h"
+// ----------------------------------------------------------------------------
+// wxBitmapButton
+// ----------------------------------------------------------------------------
 
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
+class wxBitmapButton: public wxBitmapButtonBase
+{
+public:
+    wxBitmapButton();
+    wxBitmapButton(wxWindow *parent,
+                   wxWindowID id,
+                   const wxBitmap& bitmap,
+                   const wxPoint& pos = wxDefaultPosition,
+                   const wxSize& size = wxDefaultSize,
+                   long style = wxBU_AUTODRAW,
+                   const wxValidator& validator = wxDefaultValidator,
+                   const wxString& name = wxButtonNameStr)
+    {
+        Create(parent, id, bitmap, pos, size, style, validator, name);
+    }
+    bool Create(wxWindow *parent,
+                wxWindowID id,
+                const wxBitmap& bitmap,
+                const wxPoint& pos = wxDefaultPosition,
+                const wxSize& size = wxDefaultSize,
+                long style = wxBU_AUTODRAW,
+                const wxValidator& validator = wxDefaultValidator,
+                const wxString& name = wxButtonNameStr);
 
-class wxBitmapButton;
+    virtual void SetDefault();
+    virtual bool Enable(bool enable = TRUE);
 
-//-----------------------------------------------------------------------------
-// global data
-//-----------------------------------------------------------------------------
+    void SetLabel( const wxString &label );
+    wxString GetLabel() const;
+    virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
 
-extern const char *wxButtonNameStr;
+    // implementation
+    // --------------
 
-//-----------------------------------------------------------------------------
-// wxBitmapButton
-//-----------------------------------------------------------------------------
+    void HasFocus();
+    void NotFocus();
+    void StartSelect();
+    void EndSelect();
+    void ApplyWidgetStyle();
 
-class wxBitmapButton: public wxControl
-{
-  DECLARE_DYNAMIC_CLASS(wxBitmapButton)
+    bool         m_hasFocus;
+    bool         m_isSelected;
 
-  public:
+protected:
+    virtual void OnSetBitmap();
 
-    wxBitmapButton(void);
-    inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
-           const wxPoint& pos = wxDefaultPosition,
-           const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
-           const wxValidator& validator = wxDefaultValidator,
-           const wxString& name = wxButtonNameStr)
-    {
-      Create(parent, id, bitmap, pos, size, style, validator, name);
-    }
-    bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
-           const wxPoint& pos = wxDefaultPosition,
-           const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
-           const wxValidator& validator = wxDefaultValidator,
-           const wxString& name = wxButtonNameStr);
-    void SetDefault(void);
-    void SetLabel( const wxString &label );
-    wxString GetLabel(void) const;
-    
-  public:
-  
-    wxBitmap   m_bitmap;    
-    
+private:
+    DECLARE_DYNAMIC_CLASS(wxBitmapButton)
 };
+
 #endif // __BMPBUTTONH__