#pragma implementation "dnd.h"
 #endif
 
-#include "wx/dnd.h"
+#define INCL_PM
+#define INCL_DOS
+#include <os2.h>
 #include "wx/window.h"
 #include "wx/app.h"
 #include "wx/gdicmn.h"
+#include "wx/dnd.h"
 
 // ----------------------------------------------------------------------------
 // global
     return FALSE;
 };
 
-bool wxDropTarget::OnData(
+wxDragResult wxDropTarget::OnData(
   wxCoord                           x
 , wxCoord                           y
+, wxDragResult                      vResult
 )
 {
     //TODO:
-    return FALSE;
+    return (wxDragResult)0;
 };
 
 bool wxDropTarget::GetData()
     return FALSE;
 };
 
-// ----------------------------------------------------------------------------
-// wxTextDropTarget
-// ----------------------------------------------------------------------------
-
-wxTextDropTarget::wxTextDropTarget()
-{
-    // TODO:
-}
-
-wxTextDropTarget::~wxTextDropTarget()
-{
-    // TODO:
-}
-
-bool wxTextDropTarget::OnData(
-  wxCoord                           x
-, wxCoord                           y
-)
-{
-    // TODO:
-    return FALSE;
-};
-
-// ----------------------------------------------------------------------------
-// wxFileDropTarget
-// ----------------------------------------------------------------------------
-
-wxFileDropTarget::wxFileDropTarget()
-{
-    // TODO:
-}
-
-wxFileDropTarget::~wxFileDropTarget()
-{
-    // TODO:
-}
-
-bool wxFileDropTarget::OnData(
-  wxCoord                           x
-, wxCoord                           y
-)
-{
-    // TODO:
-    return FALSE;
-};
-
 //-------------------------------------------------------------------------
 // wxDropSource
 //-------------------------------------------------------------------------