virtual wxMDIClientWindow *OnCreateClient();
protected:
+ // Override to pass menu/toolbar events to the active child first.
+ virtual bool TryBefore(wxEvent& event);
+
+
// This is wxMDIClientWindow for all the native implementations but not for
// the generic MDI version which has its own wxGenericMDIClientWindow and
// so we store it as just a base class pointer because we don't need its
// return true.
virtual bool IsTopNavigationDomain() const { return true; }
+ // Raising any frame is supposed to show it but wxFrame Raise()
+ // implementation doesn't work for MDI child frames in most forms so
+ // forward this to Activate() which serves the same purpose by default.
+ virtual void Raise() { Activate(); }
+
protected:
wxMDIParentFrame *m_mdiParent;
};
return new wxMDIClientWindow;
}
+inline bool wxMDIParentFrameBase::TryBefore(wxEvent& event)
+{
+ // Menu (and toolbar) events should be sent to the active child frame
+ // first, if any.
+ if ( event.GetEventType() == wxEVT_MENU ||
+ event.GetEventType() == wxEVT_UPDATE_UI )
+ {
+ wxMDIChildFrame * const child = GetActiveChild();
+ if ( child )
+ {
+ // However avoid sending the event back to the child if it's
+ // currently being propagated to us from it.
+ wxWindow* const
+ from = static_cast<wxWindow*>(event.GetPropagatedFrom());
+ if ( !from || !from->IsDescendant(child) )
+ {
+ if ( child->ProcessWindowEventLocally(event) )
+ return true;
+ }
+ }
+ }
+
+ return wxFrame::TryBefore(event);
+}
+
#endif // wxUSE_MDI
#endif // _WX_MDI_H_BASE_