m_dirs = filepath.GetDirs();
m_name = filepath.GetName();
m_ext = filepath.GetExt();
- m_relative = filepath.IsRelative();
+ m_relative = filepath.m_relative;
}
void wxFileName::Assign(const wxString& volume,
void wxFileName::SetPath( const wxString &path, wxPathFormat format )
{
- wxPathFormat my_format = GetFormat( format );
- wxString my_path = path;
-
m_dirs.Clear();
- if (!my_path.empty())
+ if ( !path.empty() )
{
+ wxPathFormat my_format = GetFormat( format );
+ wxString my_path = path;
+
// 1) Determine if the path is relative or absolute.
+ wxChar leadingChar = my_path[0u];
switch (my_format)
{
case wxPATH_MAC:
- m_relative = ( my_path[0u] == wxT(':') );
+ m_relative = leadingChar == wxT(':');
+
// We then remove a leading ":". The reason is in our
// storage form for relative paths:
// ":dir:file.txt" actually means "./dir/file.txt" in
// actually means <UP>, whereas under DOS, double
// slashes can be ignored: "\\\\" is the same as "\\".
if (m_relative)
- my_path.Remove( 0, 1 );
+ my_path.erase( 0, 1 );
break;
+
case wxPATH_VMS:
// TODO: what is the relative path format here?
m_relative = FALSE;
break;
+
case wxPATH_UNIX:
- m_relative = ( my_path[0u] != wxT('/') );
+ // the paths of the form "~" or "~username" are absolute
+ m_relative = leadingChar != wxT('/') && leadingChar != _T('~');
break;
+
case wxPATH_DOS:
- m_relative = ( (my_path[0u] != wxT('/')) && (my_path[0u] != wxT('\\')) );
+ m_relative = !IsPathSeparator(leadingChar, my_format);
break;
+
default:
wxFAIL_MSG( wxT("error") );
break;
}
}
}
- else
+ else // no path at all
{
m_relative = TRUE;
}
dir = _T('.');
}
}
+ else // we have a dir to create the file in
+ {
+ // ensure we use only the back slashes as GetTempFileName(), unlike all
+ // the other APIs, is picky and doesn't accept the forward ones
+ dir.Replace(_T("/"), _T("\\"));
+ }
if ( !::GetTempFileName(dir, name, 0, wxStringBuffer(path, MAX_PATH + 1)) )
{
format = GetFormat(format);
// make the path absolute
- if ( (flags & wxPATH_NORM_ABSOLUTE) && m_relative )
+ if ( (flags & wxPATH_NORM_ABSOLUTE) && !IsAbsolute(format) )
{
if ( cwd.empty() )
{
curDir.AssignDir(cwd);
}
-#if 0
// the path may be not absolute because it doesn't have the volume name
// but in this case we shouldn't modify the directory components of it
// but just set the current volume
{
SetVolume(curDir.GetVolume());
- if ( IsAbsolute() )
+ if ( !m_relative )
{
// yes, it was the case - we don't need curDir then
curDir.Clear();
}
}
-#endif
- m_relative = FALSE;
}
// handle ~ stuff under Unix only
}
#endif // Win32
+ // we do have the path now
+ m_relative = FALSE;
+
+ return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// absolute/relative paths
+// ----------------------------------------------------------------------------
+
+bool wxFileName::IsAbsolute(wxPathFormat format) const
+{
+ // if our path doesn't start with a path separator, it's not an absolute
+ // path
+ if ( m_relative )
+ return FALSE;
+
+ if ( !GetVolumeSeparator(format).empty() )
+ {
+ // this format has volumes and an absolute path must have one, it's not
+ // enough to have the full path to bean absolute file under Windows
+ if ( GetVolume().empty() )
+ return FALSE;
+ }
+
return TRUE;
}
return GetPathSeparators(format).Find(ch) != wxNOT_FOUND;
}
-bool wxFileName::IsWild( wxPathFormat format )
+bool wxFileName::IsWild( wxPathFormat WXUNUSED(format) )
{
// FIXME: this is probably false for Mac and this is surely wrong for most
// of Unix shells (think about "[...]")
- (void)format;
return m_name.find_first_of(_T("*?")) != wxString::npos;
}
return fullname;
}
-wxString wxFileName::GetPath( bool, wxPathFormat format ) const
+wxString wxFileName::GetPath( bool add_separator, wxPathFormat format ) const
{
- // Should add_seperator parameter be used?
-
format = GetFormat( format );
wxString fullpath;
}
}
-
+ if ( add_separator && !fullpath.empty() )
+ {
+ fullpath += GetPathSeparators(format)[0u];
+ }
return fullpath;
}
}
// the leading character
- if ( format == wxPATH_MAC && m_relative )
+ if ( format == wxPATH_MAC )
{
- fullpath += wxFILE_SEP_PATH_MAC;
+ if ( m_relative )
+ fullpath += wxFILE_SEP_PATH_MAC;
}
else if ( format == wxPATH_DOS )
{
- if (!m_relative)
- fullpath += wxFILE_SEP_PATH_DOS;
+ if ( !m_relative )
+ fullpath += wxFILE_SEP_PATH_DOS;
}
else if ( format == wxPATH_UNIX )
{
- if (!m_relative)
- fullpath += wxFILE_SEP_PATH_UNIX;
+ if ( !m_relative )
+ {
+ // normally the absolute file names starts with a slash with one
+ // exception: file names like "~/foo.bar" don't have it
+ if ( m_dirs.IsEmpty() || m_dirs[0u] != _T('~') )
+ {
+ fullpath += wxFILE_SEP_PATH_UNIX;
+ }
+ }
}
// then concatenate all the path components using the path separator
#if defined(__WIN32__) && !defined(__WXMICROWIN__)
bool success = FALSE;
- // VZ: this code was disabled, why?
+ // VZ: why was this code disabled?
#if 0 // wxUSE_DYNAMIC_LOADER
typedef DWORD (*GET_LONG_PATH_NAME)(const wxChar *, wxChar *, DWORD);