#endif
#endif
+// define _WIN32_WINNT and _WIN32_IE to the highest possible values because we
+// always check for the version of installed DLLs at runtime anyway (see
+// wxGetWinVersion() and wxApp::GetComCtl32Version()) unless the user really
+// doesn't want to use APIs only available on later OS versions and had defined
+// them to (presumably lower) values
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0600
#endif
+#ifndef _WIN32_IE
+ #define _WIN32_IE 0x0700
+#endif
+
/* Deal with clash with __WINDOWS__ include guard */
#if defined(__WXWINCE__) && defined(__WINDOWS__)
#undef __WINDOWS__
#endif
+// For IPv6 support, we must include winsock2.h before winsock.h, and
+// windows.h include winsock.h so do it before including it
+#if wxUSE_IPV6
+ #include <winsock2.h>
+#endif
+
#include <windows.h>
#if defined(__WXWINCE__) && !defined(__WINDOWS__)
#endif // _WX_WRAPWIN_H_
+