#undef wxHAS_HUGE_FILES
- // detect compilers which have support for huge files (notice that the
- // MSVC falls under _INTEGRAL_MAX_BITS >= 64 branch, so we don't have to
- // test for it explicitly)
- #if defined(_INTEGRAL_MAX_BITS)
- #if _INTEGRAL_MAX_BITS >= 64
- #define wxHAS_HUGE_FILES 1
- #endif
+ // detect compilers which have support for huge files
+ #if defined(__VISUALC__)
+ #define wxHAS_HUGE_FILES 1
#elif defined(__MINGW32__)
#define wxHAS_HUGE_FILES 1
#elif defined(_LARGE_FILES)
void AddEnvList(const wxString& envVariable);
// Adds given path to this list
- void Add(const wxString& path);
+ bool Add(const wxString& path);
void Add(const wxArrayString &paths);
// Find the first full path for which the file exists
wxString FindAbsoluteValidPath(const wxString& filename) const;
// Given full path and filename, add path to list
- void EnsureFileAccessible(const wxString& path);
+ bool EnsureFileAccessible(const wxString& path);
+#if WXWIN_COMPATIBILITY_2_6
// Returns true if the path is in the list
wxDEPRECATED( bool Member(const wxString& path) const );
+#endif
};
#endif // _WX_FILEFN_H_