#include "wx/statusbr.h"
#endif // WX_PRECOMP
+extern WXDLLEXPORT_DATA(const char) wxFrameNameStr[] = "frame";
+extern WXDLLEXPORT_DATA(const char) wxStatusLineNameStr[] = "status_line";
+
// ----------------------------------------------------------------------------
// event table
// ----------------------------------------------------------------------------
// implementation
// ============================================================================
+// ----------------------------------------------------------------------------
+// XTI
+// ----------------------------------------------------------------------------
+
+wxDEFINE_FLAGS( wxFrameStyle )
+wxBEGIN_FLAGS( wxFrameStyle )
+// new style border flags, we put them first to
+// use them for streaming out
+wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+wxFLAGS_MEMBER(wxBORDER_RAISED)
+wxFLAGS_MEMBER(wxBORDER_STATIC)
+wxFLAGS_MEMBER(wxBORDER_NONE)
+
+// old style border flags
+wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+wxFLAGS_MEMBER(wxRAISED_BORDER)
+wxFLAGS_MEMBER(wxSTATIC_BORDER)
+wxFLAGS_MEMBER(wxBORDER)
+
+// standard window styles
+wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+wxFLAGS_MEMBER(wxWANTS_CHARS)
+wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+wxFLAGS_MEMBER(wxVSCROLL)
+wxFLAGS_MEMBER(wxHSCROLL)
+
+// frame styles
+wxFLAGS_MEMBER(wxSTAY_ON_TOP)
+wxFLAGS_MEMBER(wxCAPTION)
+#if WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxTHICK_FRAME)
+#endif // WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxSYSTEM_MENU)
+wxFLAGS_MEMBER(wxRESIZE_BORDER)
+#if WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxRESIZE_BOX)
+#endif // WXWIN_COMPATIBILITY_2_6
+wxFLAGS_MEMBER(wxCLOSE_BOX)
+wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
+wxFLAGS_MEMBER(wxMINIMIZE_BOX)
+
+wxFLAGS_MEMBER(wxFRAME_TOOL_WINDOW)
+wxFLAGS_MEMBER(wxFRAME_FLOAT_ON_PARENT)
+
+wxFLAGS_MEMBER(wxFRAME_SHAPED)
+wxEND_FLAGS( wxFrameStyle )
+
+wxIMPLEMENT_DYNAMIC_CLASS_XTI(wxFrame, wxTopLevelWindow, "wx/frame.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxFrame)
+wxEVENT_PROPERTY( Menu, wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent)
+
+wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxString(), 0 /*flags*/, \
+ wxT("Helpstring"), wxT("group"))
+wxPROPERTY_FLAGS( WindowStyle, wxFrameStyle, long, SetWindowStyleFlag, \
+ GetWindowStyleFlag, wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, \
+ wxT("Helpstring"), wxT("group")) // style
+wxPROPERTY( MenuBar, wxMenuBar *, SetMenuBar, GetMenuBar, wxEMPTY_PARAMETER_VALUE, \
+ 0 /*flags*/, wxT("Helpstring"), wxT("group"))
+wxEND_PROPERTIES_TABLE()
+
+wxEMPTY_HANDLERS_TABLE(wxFrame)
+
+wxCONSTRUCTOR_6( wxFrame, wxWindow*, Parent, wxWindowID, Id, wxString, Title, \
+ wxPoint, Position, wxSize, Size, long, WindowStyle)
+
// ----------------------------------------------------------------------------
// construction/destruction
// ----------------------------------------------------------------------------
void wxFrameBase::DeleteAllBars()
{
#if wxUSE_MENUS
- if ( m_frameMenuBar )
- {
- delete m_frameMenuBar;
- m_frameMenuBar = (wxMenuBar *) NULL;
- }
+ wxDELETE(m_frameMenuBar);
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
- if ( m_frameStatusBar )
- {
- delete m_frameStatusBar;
- m_frameStatusBar = (wxStatusBar *) NULL;
- }
+ wxDELETE(m_frameStatusBar);
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
- if ( m_frameToolBar )
- {
- delete m_frameToolBar;
- m_frameToolBar = (wxToolBar *) NULL;
- }
+ wxDELETE(m_frameToolBar);
#endif // wxUSE_TOOLBAR
}
return true;
#endif // wxUSE_TOOLBAR
+ wxUnusedVar(win);
+
return false;
}
return pt;
}
-
-void wxFrameBase::SendSizeEvent()
-{
- wxSizeEvent event( GetSize(), GetId() );
- event.SetEventObject( this );
- GetEventHandler()->AddPendingEvent( event );
-}
-
-
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
+#if wxUSE_MENUS
+
bool wxFrameBase::ProcessCommand(int id)
{
-#if wxUSE_MENUS
wxMenuBar *bar = GetMenuBar();
if ( !bar )
return false;
- wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+ wxMenuItem *item = bar->FindItem(id);
+ if ( !item )
+ return false;
+
+ return ProcessCommand(item);
+}
+
+bool wxFrameBase::ProcessCommand(wxMenuItem *item)
+{
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, item->GetId());
commandEvent.SetEventObject(this);
- wxMenuItem *item = bar->FindItem(id);
- if (item)
- {
- if (!item->IsEnabled())
- return true;
+ if (!item->IsEnabled())
+ return true;
- if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
- return true;
+ if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
+ return true;
- if (item->IsCheckable())
- {
- item->Toggle();
+ if (item->IsCheckable())
+ {
+ item->Toggle();
- // use the new value
- commandEvent.SetInt(item->IsChecked());
- }
+ // use the new value
+ commandEvent.SetInt(item->IsChecked());
+ }
+ else // Uncheckable item.
+ {
+ commandEvent.SetInt(-1);
}
- GetEventHandler()->ProcessEvent(commandEvent);
- return true;
-#else // !wxUSE_MENUS
- return false;
-#endif // wxUSE_MENUS/!wxUSE_MENUS
+ return HandleWindowEvent(commandEvent);
}
+#endif // wxUSE_MENUS
+
// Do the UI update processing for this window. This is
// provided for the application to call if it wants to
// force a UI update, particularly for the menus and toolbar.
#if wxUSE_MENUS
if (GetMenuBar())
{
- if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES)
- {
- // If coming from an idle event, we only
- // want to update the menus if we're
- // in the wxUSE_IDLEMENUUPDATES configuration:
- // so if we're not, do nothing
- }
- else
+ // If coming from an idle event, we only want to update the menus if
+ // we're in the wxUSE_IDLEMENUUPDATES configuration, otherwise they
+ // will be update when the menu is opened later
+#if !wxUSE_IDLEMENUUPDATES
+ if ( !(flags & wxUPDATE_UI_FROMIDLE) )
+#endif // wxUSE_IDLEMENUUPDATES
DoMenuUpdates();
}
#endif // wxUSE_MENUS
void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
{
#if wxUSE_STATUSBAR
- (void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
+ (void)ShowMenuHelp(event.GetMenuId());
#endif // wxUSE_STATUSBAR
}
-#if !wxUSE_IDLEMENUUPDATES
void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
-#else
-void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event))
-#endif
{
-#if !wxUSE_IDLEMENUUPDATES
+#if wxUSE_IDLEMENUUPDATES
+ wxUnusedVar(event);
+#else // !wxUSE_IDLEMENUUPDATES
+ // as we didn't update the menus from idle time, do it now
DoMenuUpdates(event.GetMenu());
-#endif // !wxUSE_IDLEMENUUPDATES
+#endif // wxUSE_IDLEMENUUPDATES/!wxUSE_IDLEMENUUPDATES
}
void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
{
// the main status bar can only be created once (or else it should be
// deleted before calling CreateStatusBar() again)
- wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
+ wxCHECK_MSG( !m_frameStatusBar, NULL,
wxT("recreating status bar in wxFrame") );
SetStatusBar(OnCreateStatusBar(number, style, id, name));
m_frameStatusBar->PopStatusText(number);
}
-bool wxFrameBase::ShowMenuHelp(wxStatusBar *WXUNUSED(statbar), int menuId)
+bool wxFrameBase::ShowMenuHelp(int menuId)
{
#if wxUSE_MENUS
// if no help string found, we will clear the status bar text
+ //
+ // NB: wxID_NONE is used for (sub)menus themselves by wxMSW
wxString helpString;
- if ( menuId != wxID_SEPARATOR && menuId != -3 /* wxID_TITLE */ )
+ if ( menuId != wxID_SEPARATOR && menuId != wxID_NONE )
{
- wxMenuBar *menuBar = GetMenuBar();
- if ( menuBar )
- {
- // it's ok if we don't find the item because it might belong
- // to the popup menu
- wxMenuItem *item = menuBar->FindItem(menuId);
- if ( item )
- helpString = item->GetHelp();
- }
+ const wxMenuItem * const item = FindItemInMenuBar(menuId);
+ if ( item && !item->IsSeparator() )
+ helpString = item->GetHelp();
+
+ // notice that it's ok if we don't find the item because it might
+ // belong to the popup menu, so don't assert here
}
DoGiveHelp(helpString, true);
if ( m_oldStatusText.empty() )
{
// use special value to prevent us from doing this the next time
- m_oldStatusText += _T('\0');
+ m_oldStatusText += wxT('\0');
}
}
+ m_lastHelpShown =
text = help;
}
else // hide help, restore the original text
{
- text = m_oldStatusText;
- m_oldStatusText.clear();
+ // clear the last shown help string but remember its value
+ wxString lastHelpShown;
+ lastHelpShown.swap(m_lastHelpShown);
+
+ // also clear the old status text but remember it too to restore it
+ // below
+ text.swap(m_oldStatusText);
+
+ if ( statbar->GetStatusText(m_statusBarPane) != lastHelpShown )
+ {
+ // if the text was changed with an explicit SetStatusText() call
+ // from the user code in the meanwhile, do not overwrite it with
+ // the old status bar contents -- this is almost certainly not what
+ // the user expects and would be very hard to avoid from user code
+ return;
+ }
}
statbar->SetStatusText(text, m_statusBarPane);
#else
- wxUnusedVar(text);
+ wxUnusedVar(help);
wxUnusedVar(show);
#endif // wxUSE_STATUSBAR
}
{
// the main toolbar can't be recreated (unless it was explicitly deleted
// before)
- wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
+ wxCHECK_MSG( !m_frameToolBar, NULL,
wxT("recreating toolbar in wxFrame") );
if ( style == -1 )
void wxFrameBase::SetToolBar(wxToolBar *toolbar)
{
- bool hadBar = m_frameToolBar != NULL;
- m_frameToolBar = toolbar;
-
- if ( (m_frameToolBar != NULL) != hadBar )
+ if ( (toolbar != NULL) != (m_frameToolBar != NULL) )
{
- PositionToolBar();
+ // the toolbar visibility must have changed so we need to both position
+ // the toolbar itself (if it appeared) and to relayout the frame
+ // contents in any case
+
+ if ( toolbar )
+ {
+ // we need to assign it to m_frameToolBar for PositionToolBar() to
+ // do anything
+ m_frameToolBar = toolbar;
+ PositionToolBar();
+ }
+ //else: tricky: do not reset m_frameToolBar yet as otherwise DoLayout()
+ // wouldn't recognize the (still existing) toolbar as one of our
+ // bars and wouldn't layout the single child of the frame correctly
+
+
+ // and this is even more tricky: we want DoLayout() to recognize the
+ // old toolbar for the purpose of not counting it among our non-bar
+ // children but we don't want to reserve any more space for it so we
+ // temporarily hide it
+ if ( m_frameToolBar )
+ m_frameToolBar->Hide();
DoLayout();
+
+ if ( m_frameToolBar )
+ m_frameToolBar->Show();
}
+
+ // this might have been already done above but it's simpler to just always
+ // do it unconditionally instead of testing for whether we already did it
+ m_frameToolBar = toolbar;
}
#endif // wxUSE_TOOLBAR
this->AttachMenuBar(menubar);
}
+wxMenuItem *wxFrameBase::FindItemInMenuBar(int menuId) const
+{
+ const wxMenuBar * const menuBar = GetMenuBar();
+
+ return menuBar ? menuBar->FindItem(menuId) : NULL;
+}
+
#endif // wxUSE_MENUS