]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/renderg.cpp
include missing header (wx/msw/wrapcctl.h) for PCH-less build
[wxWidgets.git] / src / generic / renderg.cpp
index 5ff309e88a0f1592c76f53a6d8f8c3666ce4f698..28343050836f005c31f7625d594dd77c6db44554 100644 (file)
 #include "wx/splitter.h"
 #include "wx/dcmirror.h"
 
+#ifdef __WXMAC__
+    #include "wx/osx/private.h"
+#endif
+
 // ----------------------------------------------------------------------------
 // wxRendererGeneric: our wxRendererNative implementation
 // ----------------------------------------------------------------------------
@@ -94,6 +98,8 @@ public:
                               const wxRect& rect,
                               int flags = 0);
 
+    virtual wxSize GetCheckBoxSize(wxWindow *win);
+
     virtual void DrawPushButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
@@ -106,6 +112,14 @@ public:
 
     virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
 
+    virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+    virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+    virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+    virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 
     virtual wxRendererVersion GetVersion() const
@@ -214,8 +228,6 @@ wxRendererGeneric::DrawHeaderButton(wxWindow* win,
                                     wxHeaderSortIconType sortArrow,
                                     wxHeaderButtonParams* params)
 {
-    const int CORNER = 1;
-
     const wxCoord x = rect.x,
                   y = rect.y,
                   w = rect.width,
@@ -228,18 +240,16 @@ wxRendererGeneric::DrawHeaderButton(wxWindow* win,
     dc.SetBrush(*wxTRANSPARENT_BRUSH);
 
     dc.SetPen(m_penBlack);
-    dc.DrawLine( x+w-CORNER+1, y, x+w, y+h );  // right (outer)
-    dc.DrawRectangle( x, y+h, w+1, 1 );        // bottom (outer)
+    dc.DrawLine( x+w-1, y, x+w-1, y+h );  // right (outer)
+    dc.DrawLine( x, y+h-1, x+w, y+h-1 );  // bottom (outer)
 
     dc.SetPen(m_penDarkGrey);
-    dc.DrawLine( x+w-CORNER, y, x+w-1, y+h );  // right (inner)
-    dc.DrawRectangle( x+1, y+h-1, w-2, 1 );    // bottom (inner)
+    dc.DrawLine( x+w-2, y+1, x+w-2, y+h-1 );  // right (inner)
+    dc.DrawLine( x+1, y+h-2, x+w-1, y+h-2 );  // bottom (inner)
 
     dc.SetPen(m_penHighlight);
-    dc.DrawRectangle( x, y, w-CORNER+1, 1 );   // top (outer)
-    dc.DrawRectangle( x, y, 1, h );            // left (outer)
-    dc.DrawLine( x, y+h-1, x+1, y+h-1 );
-    dc.DrawLine( x+w-1, y, x+w-1, y+1 );
+    dc.DrawLine( x, y, x, y+h-1 ); // left (outer)
+    dc.DrawLine( x, y, x+w-1, y ); // top (outer)
 
     return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
 }
@@ -314,13 +324,42 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
 
     const int margin = 5;   // number of pixels to reserve on either side of the label
     int bmpWidth = 0;
-    int txtEnd = 0;
 
     if ( params && params->m_labelBitmap.Ok() )
         bmpWidth = params->m_labelBitmap.GetWidth() + 2;
 
     labelWidth += bmpWidth + 2*margin;
 
+    // draw the bitmap if there is one
+    if ( params && params->m_labelBitmap.Ok() )
+    {
+        int w, h, x, y;
+        w = params->m_labelBitmap.GetWidth();
+        h = params->m_labelBitmap.GetHeight();
+
+        x = margin + rect.x;
+        y = rect.y + wxMax(1, (rect.height - h) / 2);
+        if (params->m_labelText.empty())
+        {
+            // use the alignment flags
+            switch (params->m_labelAlignment)
+            {
+                default:
+                case wxALIGN_LEFT:
+                    x = rect.x + margin;
+                    break;
+                case wxALIGN_CENTER:
+                    x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
+                    break;
+                case wxALIGN_RIGHT:
+                    x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
+                    break;
+            }
+        }
+        dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+    }
+    
     // Draw a label if one is given
     if ( params && !params->m_labelText.empty() )
     {
@@ -333,12 +372,15 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
 
         dc.SetFont(font);
         dc.SetTextForeground(clr);
-        dc.SetBackgroundMode(wxTRANSPARENT);
+        dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
 
         int tw, th, td, x, y;
         dc.GetTextExtent( label, &tw, &th, &td);
         labelWidth += tw;
         y = rect.y + wxMax(0, (rect.height - (th+td)) / 2);
+#ifdef __WXGTK__
+        y += 2; // No idea why.
+#endif
 
         // truncate and add an ellipsis (...) if the text is too wide.
         int targetWidth = rect.width - arrowSpace - bmpWidth - 2*margin;
@@ -368,42 +410,7 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
                 break;
         }
 
-        dc.DrawText(label, x, y);
-        txtEnd = x + tw + 2;
-    }
-
-    // draw the bitmap if there is one
-    if ( params && params->m_labelBitmap.Ok() )
-    {
-        int w, h, x, y;
-        w = params->m_labelBitmap.GetWidth();
-        h = params->m_labelBitmap.GetHeight();
-
-        y = rect.y + wxMax(1, (rect.height - h) / 2);
-
-        // if there is a text label, then put the bitmap at the end of the label
-        if ( txtEnd != 0 )
-        {
-            x = txtEnd;
-        }
-        // otherwise use the alignment flags
-        else
-        {
-            switch (params->m_labelAlignment)
-            {
-                default:
-                case wxALIGN_LEFT:
-                    x = rect.x + margin;
-                    break;
-                case wxALIGN_CENTER:
-                    x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
-                    break;
-                case wxALIGN_RIGHT:
-                    x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
-                    break;
-            }
-        }
-        dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+        dc.DrawText(label, x + bmpWidth, y);
     }
     return labelWidth;
 }
@@ -618,6 +625,11 @@ wxRendererGeneric::DrawCheckBox(wxWindow *WXUNUSED(win),
     }
 }
 
+wxSize wxRendererGeneric::GetCheckBoxSize(wxWindow *WXUNUSED(win))
+{
+    return wxSize(16, 16);
+}
+
 void
 wxRendererGeneric::DrawPushButton(wxWindow *win,
                                   wxDC& dc,
@@ -635,10 +647,17 @@ wxRendererGeneric::DrawPushButton(wxWindow *win,
 }
 
 void
+#ifdef __WXMAC__
+wxRendererGeneric::DrawItemSelectionRect(wxWindow * win,
+                                         wxDC& dc,
+                                         const wxRect& rect,
+                                         int flags)
+#else
 wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
                                          wxDC& dc,
                                          const wxRect& rect,
                                          int flags)
+#endif
 {
     wxBrush brush;
     if ( flags & wxCONTROL_SELECTED )
@@ -658,7 +677,14 @@ wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
     }
 
     dc.SetBrush(brush);
-    dc.SetPen(flags & wxCONTROL_CURRENT ? *wxBLACK_PEN : *wxTRANSPARENT_PEN);
+    if ((flags & wxCONTROL_CURRENT) && (flags & wxCONTROL_FOCUSED)
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) && wxOSX_USE_CARBON
+                && IsControlActive( (ControlRef)win->GetHandle() )
+#endif
+    )
+        dc.SetPen( *wxBLACK_PEN );
+    else
+        dc.SetPen( *wxTRANSPARENT_PEN );
 
     dc.DrawRectangle( rect );
 }
@@ -678,9 +704,13 @@ wxRendererGeneric::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect
 
     dc.SetPen(m_penBlack);
 
+#ifdef __WXMAC__
+    dc.SetLogicalFunction(wxCOPY);
+#else
     // this seems to be closer than what Windows does than wxINVERT although
     // I'm still not sure if it's correct
     dc.SetLogicalFunction(wxAND_REVERSE);
+#endif
 
     wxCoord z;
     for ( z = x1 + 1; z < x2; z += 2 )
@@ -701,6 +731,33 @@ wxRendererGeneric::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect
     dc.SetLogicalFunction(wxCOPY);
 }
 
+void wxRendererGeneric::DrawChoice(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    // FIXME: Implement
+}
+
+void wxRendererGeneric::DrawComboBox(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    // FIXME: Implement
+}
+
+void wxRendererGeneric::DrawRadioButton(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    // FIXME: Implement
+}
+
+void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    // FIXME: Implement
+}
+
+
+
+
 // ----------------------------------------------------------------------------
 // A module to allow cleanup of generic renderer.
 // ----------------------------------------------------------------------------