+ dc.SetFont( attr.GetFont() );
+}
+
+wxSize wxGridCellStringRenderer::DoGetBestSize(wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxString& text)
+{
+ wxCoord x, y;
+ dc.SetFont(attr.GetFont());
+ dc.GetTextExtent(text, &x, &y);
+
+ return wxSize(x, y);
+}
+
+wxSize wxGridCellStringRenderer::GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col)
+{
+ return DoGetBestSize(attr, dc, grid.GetCellValue(row, col));
+}
+
+void wxGridCellStringRenderer::Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rectCell,
+ int row, int col,
+ bool isSelected)
+{
+ wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
+
+ // now we only have to draw the text
+ SetTextColoursAndFont(grid, attr, dc, isSelected);
+
+ int hAlign, vAlign;
+ attr.GetAlignment(&hAlign, &vAlign);
+
+ wxRect rect = rectCell;
+ rect.Inflate(-1);
+
+ grid.DrawTextRectangle(dc, grid.GetCellValue(row, col),
+ rect, hAlign, vAlign);
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellNumberRenderer
+// ----------------------------------------------------------------------------
+
+wxString wxGridCellNumberRenderer::GetString(wxGrid& grid, int row, int col)
+{
+ wxGridTableBase *table = grid.GetTable();
+ wxString text;
+ if ( table->CanGetValueAs(row, col, wxGRID_VALUE_NUMBER) )
+ {
+ text.Printf(_T("%ld"), table->GetValueAsLong(row, col));
+ }
+ //else: leave the string empty or put 0 into it?
+
+ return text;
+}
+
+void wxGridCellNumberRenderer::Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rectCell,
+ int row, int col,
+ bool isSelected)
+{
+ wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
+
+ SetTextColoursAndFont(grid, attr, dc, isSelected);
+
+ // draw the text right aligned by default
+ int hAlign, vAlign;
+ attr.GetAlignment(&hAlign, &vAlign);
+ hAlign = wxRIGHT;
+
+ wxRect rect = rectCell;
+ rect.Inflate(-1);
+
+ grid.DrawTextRectangle(dc, GetString(grid, row, col), rect, hAlign, vAlign);
+}
+
+wxSize wxGridCellNumberRenderer::GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col)
+{
+ return DoGetBestSize(attr, dc, GetString(grid, row, col));
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellFloatRenderer
+// ----------------------------------------------------------------------------
+
+wxGridCellFloatRenderer::wxGridCellFloatRenderer(int width, int precision)
+{
+ SetWidth(width);
+ SetPrecision(precision);
+}
+
+wxString wxGridCellFloatRenderer::GetString(wxGrid& grid, int row, int col)
+{
+ wxGridTableBase *table = grid.GetTable();
+ wxString text;
+ if ( table->CanGetValueAs(row, col, wxGRID_VALUE_FLOAT) )
+ {
+ if ( !m_format )
+ {
+ m_format.Printf(_T("%%%d.%d%%f"), m_width, m_precision);
+ }
+
+ text.Printf(m_format, table->GetValueAsDouble(row, col));
+ }
+ //else: leave the string empty or put 0 into it?
+
+ return text;
+}
+
+void wxGridCellFloatRenderer::Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rectCell,
+ int row, int col,
+ bool isSelected)
+{
+ wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
+
+ SetTextColoursAndFont(grid, attr, dc, isSelected);
+
+ // draw the text right aligned by default