class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxControl;
class WXDLLEXPORT wxImage;
+class WXDLLEXPORT wxPalette;
// ----------------------------------------------------------------------------
// Bitmap data
public:
int m_numColors;
+#if wxUSE_PALETTE
wxPalette m_bitmapPalette;
+#endif // wxUSE_PALETTE
int m_quality;
// MSW-specific
// optional mask for transparent drawing
wxMask *m_bitmapMask;
+
+#if wxUSE_DIB_FOR_BITMAP
+ WXHANDLE m_hFileMap; // file mapping handle for large DIB's
+#endif
+
+
+ DECLARE_NO_COPY_CLASS(wxBitmapRefData)
};
// ----------------------------------------------------------------------------
int GetQuality() const { return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
void SetQuality(int q);
+#if wxUSE_PALETTE
wxPalette* GetPalette() const { return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
void SetPalette(const wxPalette& palette);
+#endif // wxUSE_PALETTE
wxMask *GetMask() const { return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
void SetMask(wxMask *mask) ;
void SetOk(bool isOk);
#endif // WXWIN_COMPATIBILITY_2
+#if wxUSE_PALETTE
#if WXWIN_COMPATIBILITY
wxPalette *GetColourMap() const { return GetPalette(); }
void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
#endif // WXWIN_COMPATIBILITY
+#endif // wxUSE_PALETTE
// Implementation
public:
void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
+#if wxUSE_DIB_FOR_BITMAP
+ void SetHFileMap(WXHANDLE hFileMap) { GetBitmapData()->m_hFileMap = hFileMap; }
+ WXHANDLE GetHFileMap() const { return GetBitmapData()->m_hFileMap; }
+#endif // wxUSE_DIB_FOR_BITMAP
+
void SetSelectedInto(wxDC *dc) { if (GetBitmapData()) GetBitmapData()->m_selectedInto = dc; }
wxDC *GetSelectedInto() const { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
bool CreateFromImage(const wxImage& image, int depth);
#endif // wxUSE_IMAGE
+#if wxUSE_DIB_FOR_BITMAP
+ void *CreateDIB(int width, int height, int depth);
+ void CopyDIBLine(void* src, void* dest, int count) const;
+#endif
+
private:
#ifdef __WIN32__
// common part of CopyFromIcon/CopyFromCursor for Win32