WX_DECLARE_HASH_MAP(unsigned long, wxTimer *, wxIntegerHash, wxIntegerEqual,
wxTimerMap);
-static wxTimerMap g_timerMap;
+// instead of using a global here, wrap it in a static function as otherwise it
+// could have been used before being initialized if a timer object were created
+// globally
+static wxTimerMap& TimerMap()
+{
+ static wxTimerMap s_timerMap;
+
+ return s_timerMap;
+}
// ----------------------------------------------------------------------------
// private functions
{
(void)wxTimerBase::Start(milliseconds, oneShot);
- wxCHECK_MSG( m_milli > 0, false, wxT("invalid value for timer timeour") );
+ wxCHECK_MSG( m_milli > 0, false, wxT("invalid value for timer timeout") );
m_id = ::SetTimer
(
// check that SetTimer() didn't reuse an existing id: according to the MSDN
// this can happen and this would be catastrophic to us as we rely on ids
// uniquely identifying the timers because we use them as keys in the hash
- if ( g_timerMap.find(m_id) != g_timerMap.end() )
+ if ( TimerMap().find(m_id) != TimerMap().end() )
{
wxLogError(_("Timer creation failed."));
return false;
}
- g_timerMap[m_id] = this;
+ TimerMap()[m_id] = this;
return true;
}
{
::KillTimer(NULL, m_id);
- g_timerMap.erase(m_id);
+ TimerMap().erase(m_id);
}
m_id = 0;
UINT idTimer,
DWORD WXUNUSED(dwTime))
{
- wxTimerMap::iterator node = g_timerMap.find(idTimer);
+ wxTimerMap::iterator node = TimerMap().find((unsigned long)idTimer);
- wxCHECK_RET( node != g_timerMap.end(), wxT("bogus timer id in wxTimerProc") );
+ wxCHECK_RET( node != TimerMap().end(), wxT("bogus timer id in wxTimerProc") );
wxProcessTimer(*(node->second));
}