#ifndef _WX_OBJECTH__
#define _WX_OBJECTH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "object.h"
#endif
, m_next(sm_first)
{ sm_first = this; }
+ ~wxClassInfo();
+
wxObject *CreateObject() { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
const wxChar *GetClassName() const { return m_className; }
// to be replaced by dynamic_cast<> in the future
#define wxDynamicCast(obj, className) \
- (className *) wxCheckDynamicCast((wxObject*)(obj), &className::sm_class##className)
+ ((className *) wxCheckDynamicCast((wxObject*)(obj), &className::sm_class##className))
// The 'this' pointer is always true, so use this version
// to cast the this pointer and avoid compiler warnings.
class WXDLLEXPORT wxObjectRefData
{
- friend class wxObject;
+ friend class WXDLLEXPORT wxObject;
public:
wxObjectRefData() : m_count(1) { }