#ifndef _WX_ICON_H_
#define _WX_ICON_H_
-#ifdef __GNUG__
- #pragma interface "icon.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-// compatible (even if incorrect) behaviour by default: derive wxIcon from
-// wxBitmap
-#ifndef wxICON_IS_BITMAP
- #define wxICON_IS_BITMAP 1
-#endif
-
-#if wxICON_IS_BITMAP
- #include "wx/bitmap.h"
-
- #define wxIconRefDataBase wxBitmapRefData
- #define wxIconBase wxBitmap
-#else
- #include "wx/msw/gdiimage.h"
-
- #define wxIconRefDataBase wxGDIImageRefData
- #define wxIconBase wxGDIImage
-#endif
+#include "wx/msw/gdiimage.h"
// ---------------------------------------------------------------------------
// icon data
// notice that although wxIconRefData inherits from wxBitmapRefData, it is not
// a valid wxBitmapRefData
-class WXDLLEXPORT wxIconRefData : public wxIconRefDataBase
+class WXDLLIMPEXP_CORE wxIconRefData : public wxGDIImageRefData
{
public:
wxIconRefData() { }
// Icon
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxIcon : public wxIconBase
+class WXDLLIMPEXP_CORE wxIcon : public wxGDIImage
{
public:
- wxIcon();
-
- // Copy constructors
- wxIcon(const wxIcon& icon) { Ref(icon); }
+ // ctors
+ // default
+ wxIcon() { }
+ // from raw data
wxIcon(const char bits[], int width, int height);
+
+ // from XPM data
+ wxIcon(const char* const* data) { CreateIconFromXpm(data); }
+#ifdef wxNEEDS_CHARPP
+ wxIcon(char **data) { CreateIconFromXpm(wx_const_cast(const char* const*, data)); }
+#endif
+ // from resource/file
wxIcon(const wxString& name,
- long type = wxBITMAP_TYPE_ICO_RESOURCE,
+ wxBitmapType type = wxICON_DEFAULT_TYPE,
int desiredWidth = -1, int desiredHeight = -1);
+
+ wxIcon(const wxIconLocation& loc);
+
virtual ~wxIcon();
virtual bool LoadFile(const wxString& name,
- long type = wxBITMAP_TYPE_ICO_RESOURCE,
+ wxBitmapType type = wxICON_DEFAULT_TYPE,
int desiredWidth = -1, int desiredHeight = -1);
- wxIcon& operator = (const wxIcon& icon)
- { if ( *this != icon ) Ref(icon); return *this; }
- bool operator == (const wxIcon& icon) const
- { return m_refData == icon.m_refData; }
- bool operator != (const wxIcon& icon) const
- { return m_refData != icon.m_refData; }
-
+ // implementation only from now on
wxIconRefData *GetIconData() const { return (wxIconRefData *)m_refData; }
void SetHICON(WXHICON icon) { SetHandle((WXHANDLE)icon); }
WXHICON GetHICON() const { return (WXHICON)GetHandle(); }
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
+
protected:
virtual wxGDIImageRefData *CreateData() const
{
return new wxIconRefData;
}
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+
+ // create from XPM data
+ void CreateIconFromXpm(const char* const* data);
+
private:
DECLARE_DYNAMIC_CLASS(wxIcon)
};