#include "wx/object.h" // base class
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
-
-// id for a separator line in the menu (invalid for normal item)
-#define wxID_SEPARATOR (-1)
-
-#ifndef ID_SEPARATOR // for compatibility only, don't use in new code
- #define ID_SEPARATOR wxID_SEPARATOR
-#endif
-
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuItemBase : public wxObject
{
public:
- wxMenuItemBase() { }
-
// creation
static wxMenuItem *New(wxMenu *parentMenu = (wxMenu *)NULL,
int id = wxID_SEPARATOR,
// different from the item's label which only contains the text shown
// in the menu
virtual void SetText(const wxString& str) { m_text = str; }
- virtual wxString GetLabel() const { return m_text; }
+ wxString GetLabel() const { return GetLabelFromText(m_text); }
const wxString& GetText() const { return m_text; }
+ // get the label from text (implemented in platform-specific code)
+ static wxString GetLabelFromText(const wxString& text);
+
// what kind of menu item we are
virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
bool IsCheckable() const { return m_isCheckable; }
bool m_isCheckable; // can be checked?
bool m_isChecked; // is checked?
bool m_isEnabled; // is enabled?
+
+ // some compilers need a default constructor here, do not remove
+ wxMenuItemBase() { }
+
+private:
+ // and, if we have one ctor, compiler won't generate a default copy one, so
+ // declare them ourselves - but don't implement as they shouldn't be used
+ wxMenuItemBase(const wxMenuItemBase& item);
+ wxMenuItemBase& operator=(const wxMenuItemBase& item);
};
// ----------------------------------------------------------------------------