#if defined(__WXMSW__) || defined(__WXPM__)
#define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE)
-#else // !(Windows || OS2)
+#elif defined(__WXGTK__) || defined(__WXMOTIF__)
+ // Initialize from an included XPM
+ #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
+#else // other platforms
#define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
#endif // platform