// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "gdiimage.h"
#endif
#include "wx/app.h"
-#ifndef __WXMICROWIN__
+#include "wx/bitmap.h"
+#include "wx/msw/gdiimage.h"
+
+#if wxUSE_WXDIB
#include "wx/msw/dib.h"
#endif
-#include "wx/msw/bitmap.h"
-#include "wx/msw/gdiimage.h"
-#include "wx/bitmap.h"
+#ifdef __WXWINCE__
+#include <winreg.h>
+#include <shellapi.h>
+#endif
+
+#include "wx/file.h"
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxGDIImageHandlerList);
+// ----------------------------------------------------------------------------
+// auxiliary functions
+// ----------------------------------------------------------------------------
-#ifdef __WIN16__
-# include "wx/msw/curico.h"
-#endif // __WIN16__
+#ifdef __WXWINCE__
+// Used in wxBMPFileHandler::LoadFile
+HBITMAP wxLoadBMP(const wxString& filename) ;
+#endif
// ----------------------------------------------------------------------------
// private classes
wxGDIImageHandler *wxGDIImage::FindHandler(const wxString& name)
{
- wxGDIImageHandlerList::Node *node = ms_handlers.GetFirst();
+ wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
wxGDIImageHandler *wxGDIImage::FindHandler(const wxString& extension,
long type)
{
- wxGDIImageHandlerList::Node *node = ms_handlers.GetFirst();
+ wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
wxGDIImageHandler *wxGDIImage::FindHandler(long type)
{
- wxGDIImageHandlerList::Node *node = ms_handlers.GetFirst();
+ wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
void wxGDIImage::CleanUpHandlers()
{
- wxGDIImageHandlerList::Node *node = ms_handlers.GetFirst();
+ wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
- wxGDIImageHandlerList::Node *next = node->GetNext();
+ wxGDIImageHandlerList::compatibility_iterator next = node->GetNext();
delete handler;
- delete node;
+ ms_handlers.Erase( node );
node = next;
}
}
bitmap->SetHeight(bm.bmHeight);
bitmap->SetDepth(bm.bmBitsPixel);
+ // use 0xc0c0c0 as transparent colour by default
+ bitmap->SetMask(new wxMask(*bitmap, *wxLIGHT_GREY));
+
return true;
}
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
-#if wxUSE_IMAGE_LOADING_IN_MSW
- wxPalette *palette = NULL;
- bool success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0;
+#if wxUSE_WXDIB
+ wxCHECK_MSG( bitmap, false, _T("NULL bitmap in LoadFile") );
-#if wxUSE_PALETTE
- if ( success && palette )
- {
- bitmap->SetPalette(*palette);
- }
+ wxDIB dib(name);
- // it was copied by the bitmap if it was loaded successfully
- delete palette;
-#endif // wxUSE_PALETTE
-
- return success;
+ bool ok = dib.IsOk() && bitmap->CopyFromDIB(dib);
+ return ok;
#else
- return false;
+ WXHBITMAP hBitmap = (WXHBITMAP)wxLoadBMP(name);
+ if(hBitmap) {
+ bitmap->SetHBITMAP(hBitmap);
+ return TRUE;
+ }
+ return FALSE;
#endif
}
bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap,
const wxString& name,
int WXUNUSED(type),
- const wxPalette *pal)
+ const wxPalette * WXUNUSED(pal))
{
-#if wxUSE_IMAGE_LOADING_IN_MSW
+#if wxUSE_WXDIB
+ wxCHECK_MSG( bitmap, false, _T("NULL bitmap in SaveFile") );
-#if wxUSE_PALETTE
- wxPalette *actualPalette = (wxPalette *)pal;
- if ( !actualPalette )
- actualPalette = bitmap->GetPalette();
-#else
- wxPalette *actualPalette = NULL;
-#endif // wxUSE_PALETTE
+ wxDIB dib(*bitmap);
- return wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0;
+ return dib.Save(name);
#else
- return false;
+ return FALSE;
#endif
}
long WXUNUSED(flags),
int desiredWidth, int desiredHeight)
{
-#if wxUSE_RESOURCE_LOADING_IN_MSW
icon->UnRef();
// actual size
wxSize size;
-#ifdef __WIN32__
HICON hicon = NULL;
// Parse the filename: it may be of the form "filename;n" in order to
}
else
#endif
- // were we asked for a large icon?
+ // were we asked for a large icon?
if ( desiredWidth == ::GetSystemMetrics(SM_CXICON) &&
desiredHeight == ::GetSystemMetrics(SM_CYICON) )
{
}
//else: not standard size, load below
+#ifndef __WXWINCE__
if ( !hicon )
{
// take any size icon from the file by index
hicon = ::ExtractIcon(wxGetInstance(), nameReal, iconIndex);
}
+#endif
if ( !hicon )
{
}
size = wxGetHiconSize(hicon);
-#else // Win16
- HICON hicon = ReadIconFile((wxChar *)name.c_str(),
- wxGetInstance(),
- &size.x, &size.y);
-#endif // Win32/Win16
if ( (desiredWidth != -1 && desiredWidth != size.x) ||
(desiredHeight != -1 && desiredHeight != size.y) )
icon->SetSize(size.x, size.y);
return icon->Ok();
-#else
- return false;
-#endif
}
bool wxICOResourceHandler::LoadIcon(wxIcon *icon,
// note that we can't just always call LoadImage() because it seems to do
// some icon rescaling internally which results in very ugly 16x16 icons
-#if defined(__WIN32__) && !defined(__SC__)
if ( hasSize )
{
hicon = (HICON)::LoadImage(wxGetInstance(), name, IMAGE_ICON,
LR_DEFAULTCOLOR);
}
else
-#endif // Win32/!Win32
{
hicon = ::LoadIcon(wxGetInstance(), name);
}
// next check if it's not a standard icon
+#ifndef __WXWINCE__
if ( !hicon && !hasSize )
{
static const struct
}
}
}
+#endif
wxSize size = wxGetHiconSize(hicon);
icon->SetSize(size.x, size.y);
wxSize wxGetHiconSize(HICON hicon)
{
wxSize size(32, 32); // default
-
-#ifdef __WIN32__
- // Win32s doesn't have GetIconInfo function...
+#ifndef __WXWINCE__
if ( hicon && wxGetOsVersion() != wxWIN32S )
{
ICONINFO info;
}
}
#endif
-
return size;
}
+
+#endif // __WXMICROWIN__
+
+#ifdef __WXWINCE__
+// Used in wxBMPFileHandler::LoadFile
+HBITMAP wxLoadBMP(const wxString& filename)
+{
+ wxFile file;
+ if(!file.Open(filename))
+ return 0;
+
+ // The first part of the file contains the file header.
+ // This will tell us if it is a bitmap, how big the header is, and how big
+ // the file is. The header size in the file header includes the color table.
+ BITMAPFILEHEADER BmpFileHdr;
+ BITMAPINFO *pBmpInfo = (BITMAPINFO*)malloc(sizeof(BITMAPINFO)+255*sizeof(RGBQUAD));
+ BYTE* pBits = 0;
+ HBITMAP hBitmap = 0;
+
+ if(file.Read(&BmpFileHdr, sizeof(BmpFileHdr))==sizeof(BmpFileHdr)
+ && !strncmp((char*)&BmpFileHdr.bfType,"BM",2)
+ && file.Read(pBmpInfo, sizeof(BITMAPINFOHEADER))==sizeof(BITMAPINFOHEADER)
+ && pBmpInfo->bmiHeader.biSize == sizeof(BITMAPINFOHEADER)) {
+
+
+ unsigned int nColors = pBmpInfo->bmiHeader.biClrUsed ?
+ pBmpInfo->bmiHeader.biClrUsed : 1 << pBmpInfo->bmiHeader.biBitCount;
+ if (nColors < 1
+ || file.Read(pBmpInfo->bmiColors, nColors * sizeof(RGBQUAD))
+ == (off_t)(nColors * sizeof(RGBQUAD))) {
+
+ // So how big the bitmap surface is.
+ int nBitsSize = BmpFileHdr.bfSize - BmpFileHdr.bfOffBits;
+
+ // Allocate the memory for the bits and read the bits from the file.
+ pBits = (BYTE*) malloc(nBitsSize*2);
+ if (pBits) {
+ // Seek to the bits in the file.
+ file.Seek(BmpFileHdr.bfOffBits);
+
+ // read the bits
+ if(file.Read(pBits, nBitsSize)==nBitsSize) {
+ // Everything went OK.
+ pBmpInfo->bmiHeader.biSizeImage = nBitsSize;
+
+ //HBITMAP hBitmap=SetBitmap((LPBITMAPINFO)pBmpInfo, pBits);
+ DWORD dwBitmapInfoSize = sizeof(BITMAPINFO) + nColors*sizeof(RGBQUAD);
+
+ // Create a DC which will be used to get DIB, then create DIBsection
+ HDC hDC = ::GetDC(NULL);
+ if (hDC) {
+ LPVOID bits;
+ hBitmap = CreateDIBSection(hDC, (const BITMAPINFO*) pBmpInfo,
+ DIB_RGB_COLORS, &bits, NULL, 0);
+ ReleaseDC(0,hDC);
+
+ if (hBitmap) {
+ DWORD dwImageSize = pBmpInfo->bmiHeader.biSizeImage;
+ if (dwImageSize == 0) {
+ int nBytesPerLine = pBmpInfo->bmiHeader.biWidth * pBmpInfo->bmiHeader.biBitCount;
+ nBytesPerLine = ( (nBytesPerLine + 31) & (~31) ) / 8;
+ dwImageSize = nBytesPerLine * pBmpInfo->bmiHeader.biHeight;
+ }
+ memcpy(bits, pBits, dwImageSize);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if(pBmpInfo)
+ free(pBmpInfo);
+ if(pBits)
+ free(pBits);
+
+ return hBitmap;
+}
#endif
- // __WXMICROWIN__
+