// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "scrolwin.h"
#endif
int noUnitsX, int noUnitsY,
int xPos, int yPos, bool noRefresh )
{
- int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
- int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
+ int xs, ys;
+ GetViewStart (& xs, & ys);
+
+ int old_x = m_xScrollPixelsPerLine * xs;
+ int old_y = m_yScrollPixelsPerLine * ys;
m_xScrollPixelsPerLine = pixelsPerUnitX;
m_yScrollPixelsPerLine = pixelsPerUnitY;
void wxScrolledWindow::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
{
+ int xs, ys;
+ GetViewStart (& xs, & ys);
+
if ( xx )
- *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
+ *xx = x - xs * m_xScrollPixelsPerLine;
if ( yy )
- *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
+ *yy = y - ys * m_yScrollPixelsPerLine;
}
void wxScrolledWindow::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
{
+ int xs, ys;
+ GetViewStart (& xs, & ys);
+
if ( xx )
- *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
+ *xx = x + xs * m_xScrollPixelsPerLine;
if ( yy )
- *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
+ *yy = y + ys * m_yScrollPixelsPerLine;
}
int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)