]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/choice.h
another compilation fix for over-optimized #includes
[wxWidgets.git] / include / wx / choice.h
index b0d2a7077069187a8ad13266628102b4aed3090f..6b252d92a6b21811b3a3410a63e7c43fcb806a13 100644 (file)
 // headers
 // ----------------------------------------------------------------------------
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
     #pragma interface "choicebase.h"
 #endif
 
+#if wxUSE_CHOICE
+
 #include "wx/ctrlsub.h"     // the base class
 
 // ----------------------------------------------------------------------------
@@ -36,6 +38,7 @@ class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
 {
 public:
     // all generic methods are in wxControlWithItems
+    virtual ~wxChoiceBase();
 
     // single selection logic
     virtual void SetSelection(int n) = 0;
@@ -51,28 +54,27 @@ public:
 
     // emulate selecting the item event.GetInt()
     void Command(wxCommandEvent& event);
-
 };
 
 // ----------------------------------------------------------------------------
 // include the platform-dependent class definition
 // ----------------------------------------------------------------------------
 
-#if defined(__WXMSW__)
+#if defined(__WXUNIVERSAL__)
+    #include "wx/univ/choice.h"
+#elif defined(__WXMSW__)
     #include "wx/msw/choice.h"
 #elif defined(__WXMOTIF__)
     #include "wx/motif/choice.h"
 #elif defined(__WXGTK__)
     #include "wx/gtk/choice.h"
-#elif defined(__WXQT__)
-    #include "wx/qt/choice.h"
 #elif defined(__WXMAC__)
     #include "wx/mac/choice.h"
 #elif defined(__WXPM__)
     #include "wx/os2/choice.h"
-#elif defined(__WXSTUBS__)
-    #include "wx/stubs/choice.h"
 #endif
 
+#endif // wxUSE_CHOICE
+
 #endif
     // _WX_CHOICE_H_BASE_