// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "listboxbase.h"
#endif
public:
// all generic methods are in wxControlWithItems, except for the following
// ones which are not yet implemented by wxChoice/wxCombobox
+ virtual ~wxListBoxBase();
void Insert(const wxString& item, int pos)
{ DoInsert(item, pos); }
virtual void SetSelection(int n, bool select = TRUE) = 0;
virtual void Select(int n) { SetSelection(n, TRUE); }
void Deselect(int n) { SetSelection(n, FALSE); }
+ void DeselectAll(int itemToLeaveSelected = -1);
virtual bool SetStringSelection(const wxString& s, bool select = TRUE);
// GetSelection which only works for listboxes with single selection)
virtual int GetSelections(wxArrayInt& aSelections) const = 0;
- // Set the specified item at the first visible item or scroll to max
+ // set the specified item at the first visible item or scroll to max
// range.
void SetFirstItem(int n) { DoSetFirstItem(n); }
void SetFirstItem(const wxString& s);
+ // ensures that the given item is visible scrolling the listbox if
+ // necessary
+ virtual void EnsureVisible(int n);
+
+ // a combination of Append() and EnsureVisible(): appends the item to the
+ // listbox and ensures that it is visible i.e. not scrolled out of view
+ void AppendAndEnsureVisible(const wxString& s);
+
+ // return TRUE if the listbox allows multiple selection
+ bool HasMultipleSelection() const
+ {
+ return (m_windowStyle & wxLB_MULTIPLE) ||
+ (m_windowStyle & wxLB_EXTENDED);
+ }
+
+ // return TRUE if this listbox is sorted
+ bool IsSorted() const { return (m_windowStyle & wxLB_SORT) != 0; }
+
// emulate selecting or deselecting the item event.GetInt() (depending on
// event.GetExtraLong())
void Command(wxCommandEvent& event);
protected:
// NB: due to wxGTK implementation details, DoInsert() is implemented
// using DoInsertItems() and not the other way round
- void DoInsert(const wxString& item, int pos)
- { InsertItems(1, &item, pos); }
+ virtual int DoInsert(const wxString& item, int pos)
+ { InsertItems(1, &item, pos); return pos; }
// to be implemented in derived classes
virtual void DoInsertItems(const wxArrayString& items, int pos) = 0;
// include the platform-specific class declaration
// ----------------------------------------------------------------------------
-#if defined(__WXMSW__)
+#if defined(__WXUNIVERSAL__)
+ #include "wx/univ/listbox.h"
+#elif defined(__WXMSW__)
#include "wx/msw/listbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/listbox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/listbox.h"
-#elif defined(__WXQT__)
- #include "wx/qt/listbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/listbox.h"
#elif defined(__WXPM__)
#include "wx/os2/listbox.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/listbox.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/listbox.h"
#endif
#endif // wxUSE_LISTBOX