#ifndef _WX_CTRLSUB_H_BASE_
#define _WX_CTRLSUB_H_BASE_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "controlwithitems.h"
#endif
+#if wxUSE_CONTROLS
+
#include "wx/control.h" // base class
// ----------------------------------------------------------------------------
-// wxControlWithItems defines an interface which is implemented by all controls
+// wxItemContainer defines an interface which is implemented by all controls
// which have string subitems each of which may be selected.
//
-// Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox
+// Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
+// implements an extended interface deriving from this one)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxControlWithItems : public wxControl
+class WXDLLEXPORT wxItemContainer
{
public:
- wxControlWithItems() { m_clientDataItemsType = ClientData_None; }
+ wxItemContainer() { m_clientDataItemsType = wxClientData_None; }
+ virtual ~wxItemContainer();
// adding items
// ------------
- void Append(const wxString& item)
- { DoAppend(item); }
- void Append(const wxString& item, void *clientData)
- { int n = DoAppend(item); SetClientData(n, clientData); }
- void Append(const wxString& item, wxClientData *clientData)
- { int n = DoAppend(item); SetClientObject(n, clientData); }
+ int Append(const wxString& item)
+ { return DoAppend(item); }
+ int Append(const wxString& item, void *clientData)
+ { int n = DoAppend(item); SetClientData(n, clientData); return n; }
+ int Append(const wxString& item, wxClientData *clientData)
+ { int n = DoAppend(item); SetClientObject(n, clientData); return n; }
+
+ // append several items at once to the control
+ void Append(const wxArrayString& strings);
// deleting items
// --------------
// -----------------
virtual int GetCount() const = 0;
+ bool IsEmpty() const { return GetCount() == 0; }
+
virtual wxString GetString(int n) const = 0;
virtual void SetString(int n, const wxString& s) = 0;
virtual int FindString(const wxString& s) const = 0;
wxClientData* GetClientObject(int n) const;
bool HasClientObjectData() const
- { return m_clientDataItemsType == ClientData_Object; }
+ { return m_clientDataItemsType == wxClientData_Object; }
bool HasClientUntypedData() const
- { return m_clientDataItemsType == ClientData_Void; }
+ { return m_clientDataItemsType == wxClientData_Void; }
+#if WXWIN_COMPATIBILITY_2_2
// compatibility - these functions are deprecated, use the new ones
// instead
int Number() const { return GetCount(); }
+#endif // WXWIN_COMPATIBILITY_2_2
protected:
virtual int DoAppend(const wxString& item) = 0;
wxClientDataType m_clientDataItemsType;
};
-#endif // _WX_CTRLSUB_H_BASE_
+class WXDLLEXPORT wxControlWithItems : public wxControl, public wxItemContainer
+{
+public:
+ wxControlWithItems() { }
+ virtual ~wxControlWithItems();
+
+ // we have to redefine these functions here to avoid ambiguities in classes
+ // deriving from us which would arise otherwise because both base classses
+ // have the methods with the same names - hopefully, a smart compiler can
+ // optimize away these simple inline wrappers so we don't suffer much from
+ // this
+
+ void SetClientData(void *data)
+ {
+ wxControl::SetClientData(data);
+ }
+
+ void *GetClientData() const
+ {
+ return wxControl::GetClientData();
+ }
+
+ void SetClientObject(wxClientData *data)
+ {
+ wxControl::SetClientObject(data);
+ }
+
+ wxClientData *GetClientObject() const
+ {
+ return wxControl::GetClientObject();
+ }
+
+ void SetClientData(int n, void* clientData)
+ {
+ wxItemContainer::SetClientData(n, clientData);
+ }
+
+ void* GetClientData(int n) const
+ {
+ return wxItemContainer::GetClientData(n);
+ }
+
+ void SetClientObject(int n, wxClientData* clientData)
+ {
+ wxItemContainer::SetClientObject(n, clientData);
+ }
+
+ wxClientData* GetClientObject(int n) const
+ {
+ return wxItemContainer::GetClientObject(n);
+ }
+};
+#endif // wxUSE_CONTROLS
+
+#endif // _WX_CTRLSUB_H_BASE_