public:
TestGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = _T("TestGLCanvas"),
int *gl_attrib = NULL);
virtual ~TestGLCanvas();
public:
MyFrame(wxFrame *frame,
const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE);
virtual ~MyFrame();