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aui docking works well on systems with solid window dragging turned off
[wxWidgets.git]
/
wxPython
/
demo
/
DragImage.py
diff --git
a/wxPython/demo/DragImage.py
b/wxPython/demo/DragImage.py
index c03fd9292c15ad2f5910234a90d7e3dc9025aa63..2592c977286a77d481e60f69b61fc401195f906e 100644
(file)
--- a/
wxPython/demo/DragImage.py
+++ b/
wxPython/demo/DragImage.py
@@
-47,6
+47,7
@@
class DragCanvas(wx.ScrolledWindow):
self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
self.bg_bmp = images.getBackgroundBitmap()
self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
self.bg_bmp = images.getBackgroundBitmap()
+ self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
# Make a shape from an image and mask. This one will demo
# dragging outside the window
# Make a shape from an image and mask. This one will demo
# dragging outside the window
@@
-149,7
+150,7
@@
class DragCanvas(wx.ScrolledWindow):
dc = evt.GetDC()
if not dc:
dc = evt.GetDC()
if not dc:
- dc = wxClientDC(self)
+ dc = wx
.
ClientDC(self)
rect = self.GetUpdateRegion().GetBox()
dc.SetClippingRect(rect)
self.TileBackground(dc)
rect = self.GetUpdateRegion().GetBox()
dc.SetClippingRect(rect)
self.TileBackground(dc)
@@
-184,10
+185,8
@@
class DragCanvas(wx.ScrolledWindow):
self.dragImage.EndDrag()
self.dragImage = None
self.dragImage.EndDrag()
self.dragImage = None
- dc = wx.ClientDC(self)
-
if self.hiliteShape:
if self.hiliteShape:
- self.
hiliteShape.Draw(dc
)
+ self.
RefreshRect(self.hiliteShape.GetRect()
)
self.hiliteShape = None
# reposition and draw the shape
self.hiliteShape = None
# reposition and draw the shape
@@
-211,9
+210,10
@@
class DragCanvas(wx.ScrolledWindow):
)
self.dragShape.shown = True
)
self.dragShape.shown = True
- self.
dragShape.Draw(dc
)
+ self.
RefreshRect(self.dragShape.GetRect()
)
self.dragShape = None
self.dragShape = None
+
# The mouse is moving
def OnMotion(self, evt):
# Ignore mouse movement if we're not dragging.
# The mouse is moving
def OnMotion(self, evt):
# Ignore mouse movement if we're not dragging.