#ifndef _WX_DISPLAY_IMPL_H_BASE_
#define _WX_DISPLAY_IMPL_H_BASE_
+#include "wx/gdicmn.h" // for wxRect
+
// ----------------------------------------------------------------------------
// wxDisplayFactory: allows to create wxDisplay objects
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDisplayFactory
+class WXDLLIMPEXP_CORE wxDisplayFactory
{
public:
wxDisplayFactory() { }
// create a new display object
//
// it can return a NULL pointer if the display creation failed
- virtual wxDisplayImpl *CreateDisplay(size_t n) = 0;
+ virtual wxDisplayImpl *CreateDisplay(unsigned n) = 0;
// get the total number of displays
- virtual size_t GetCount() = 0;
+ virtual unsigned GetCount() = 0;
// return the display for the given point or wxNOT_FOUND
virtual int GetFromPoint(const wxPoint& pt) = 0;
// return the display for the given window or wxNOT_FOUND
//
// the window pointer must not be NULL (i.e. caller should check it)
- virtual int GetFromWindow(wxWindow *window);
+ virtual int GetFromWindow(const wxWindow *window);
};
// ----------------------------------------------------------------------------
// wxDisplayImpl: base class for all wxDisplay implementations
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDisplayImpl
+class WXDLLIMPEXP_CORE wxDisplayImpl
{
public:
// virtual dtor for this base class
virtual wxString GetName() const = 0;
// return the index of this display
- size_t GetIndex() const { return m_index; }
+ unsigned GetIndex() const { return m_index; }
// return true if this is the primary monitor (usually one with index 0)
virtual bool IsPrimary() const { return GetIndex() == 0; }
protected:
// create the object providing access to the display with the given index
- wxDisplayImpl(size_t n) : m_index(n) { }
+ wxDisplayImpl(unsigned n) : m_index(n) { }
// the index of this display (0 is always the primary one)
- const size_t m_index;
+ const unsigned m_index;
friend class wxDisplayFactory;
// this is a stub implementation using single/main display only, it is
// available even if wxUSE_DISPLAY == 0
-class WXDLLEXPORT wxDisplayFactorySingle : public wxDisplayFactory
+class WXDLLIMPEXP_CORE wxDisplayFactorySingle : public wxDisplayFactory
{
public:
- virtual wxDisplayImpl *CreateDisplay(size_t n);
- virtual size_t GetCount() { return 1; }
+ virtual wxDisplayImpl *CreateDisplay(unsigned n);
+ virtual unsigned GetCount() { return 1; }
virtual int GetFromPoint(const wxPoint& pt);
};