+# 11/22/2003 - Jeff Grimmett (grimmtooth@softhome.net)
+#
+# o Updated for wx namespace
+#
+
+import wx
-from wxPython.wx import *
from Main import opj
#----------------------------------------------------------------------
-class TestPanel(wxPanel):
+class TestPanel(wx.Panel):
def __init__(self, parent):
- wxPanel.__init__(self, parent, -1)
+ wx.Panel.__init__(self, parent, -1)
+
+ b = wx.Button(self, -1, "Play Sound 1", (25, 25))
+ self.Bind(wx.EVT_BUTTON, self.OnButton1, b)
- b = wxButton(self, -1, "Play Sound", (25, 25))
- EVT_BUTTON(self, b.GetId(), self.OnButton)
+ b = wx.Button(self, -1, "Play Sound 2", (25, 65))
+ self.Bind(wx.EVT_BUTTON, self.OnButton2, b)
- def OnButton(self, evt):
+ def OnButton1(self, evt):
try:
- import time
- if int(time.time()) % 2 == 1:
- wave = wxWave(opj('data/anykey.wav'))
- else:
- wave = wxWave(opj('data/plan.wav'))
+ wave = wx.Wave(opj('data/anykey.wav'))
wave.Play()
except NotImplementedError, v:
- wxMessageBox(str(v), "Exception Message")
+ wx.MessageBox(str(v), "Exception Message")
+
+ def OnButton2(self, evt):
+ try:
+ wave = wx.Wave(opj('data/plan.wav'))
+ wave.Play()
+ except NotImplementedError, v:
+ wx.MessageBox(str(v), "Exception Message")
#----------------------------------------------------------------------
overview = """\
+This class represents a short wave file, in Windows WAV format, that can
+be stored in memory and played. Currently this class is implemented on Windows
+and GTK (Linux) only.
+
+This demo offers two examples, both driven by buttons, but obviously the event
+that drives the playing of the sound can come from anywhere.
+
"""
+
+
+if __name__ == '__main__':
+ import sys,os
+ import run
+ run.main(['', os.path.basename(sys.argv[0])])