+#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
+const char* wxCStrData::AsChar() const
+{
+#if wxUSE_UNICODE_UTF8
+ if ( wxLocaleIsUtf8 )
+ return AsInternal();
+#endif
+ // under non-UTF8 locales, we have to convert the internal UTF-8
+ // representation using wxConvLibc and cache the result
+
+ wxString *str = wxConstCast(m_str, wxString);
+
+ // convert the string:
+ wxCharBuffer buf(str->mb_str());
+
+ // FIXME-UTF8: do the conversion in-place in the existing buffer
+ if ( str->m_convertedToChar &&
+ strlen(buf) == strlen(str->m_convertedToChar) )
+ {
+ // keep the same buffer for as long as possible, so that several calls
+ // to c_str() in a row still work:
+ strcpy(str->m_convertedToChar, buf);
+ }
+ else
+ {
+ str->m_convertedToChar = buf.release();
+ }
+
+ // and keep it:
+ return str->m_convertedToChar + m_offset;
+}
+#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
+
+#if !wxUSE_UNICODE_WCHAR
+const wchar_t* wxCStrData::AsWChar() const
+{
+ wxString *str = wxConstCast(m_str, wxString);
+
+ // convert the string:
+ wxWCharBuffer buf(str->wc_str());
+
+ // FIXME-UTF8: do the conversion in-place in the existing buffer
+ if ( str->m_convertedToWChar &&
+ wxWcslen(buf) == wxWcslen(str->m_convertedToWChar) )
+ {
+ // keep the same buffer for as long as possible, so that several calls
+ // to c_str() in a row still work:
+ memcpy(str->m_convertedToWChar, buf, sizeof(wchar_t) * wxWcslen(buf));
+ }
+ else
+ {
+ str->m_convertedToWChar = buf.release();
+ }
+
+ // and keep it:
+ return str->m_convertedToWChar + m_offset;
+}
+#endif // !wxUSE_UNICODE_WCHAR
+
+// ===========================================================================
+// wxString class core
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// construction and conversion
+// ---------------------------------------------------------------------------
+
+#if wxUSE_UNICODE_WCHAR