+#if wxUSE_MENUS
+ if (GetMenuBar())
+ {
+ if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES)
+ {
+ // If coming from an idle event, we only
+ // want to update the menus if we're
+ // in the wxUSE_IDLEMENUUPDATES configuration:
+ // so if we're not, do nothing
+ }
+ else
+ DoMenuUpdates();
+ }
+#endif // wxUSE_MENUS
+}
+
+// ----------------------------------------------------------------------------
+// event handlers for status bar updates from menus
+// ----------------------------------------------------------------------------
+
+#if wxUSE_MENUS && wxUSE_STATUSBAR
+
+void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
+{
+#if wxUSE_STATUSBAR
+ (void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
+#endif // wxUSE_STATUSBAR
+}
+
+#if !wxUSE_IDLEMENUUPDATES
+void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
+#else
+void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event))
+#endif
+{
+#if !wxUSE_IDLEMENUUPDATES
+ DoMenuUpdates(event.GetMenu());
+#endif // !wxUSE_IDLEMENUUPDATES
+}
+
+void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
+{
+ // do we have real status text to restore?
+ if ( !m_oldStatusText.empty() )
+ {
+ if ( m_statusBarPane >= 0 )
+ {
+ wxStatusBar *statbar = GetStatusBar();
+ if ( statbar )
+ statbar->SetStatusText(m_oldStatusText, m_statusBarPane);
+ }
+
+ m_oldStatusText.clear();
+ }
+}
+
+#endif // wxUSE_MENUS && wxUSE_STATUSBAR
+
+// Implement internal behaviour (menu updating on some platforms)
+void wxFrameBase::OnInternalIdle()
+{
+ wxTopLevelWindow::OnInternalIdle();
+
+#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
+ if (wxUpdateUIEvent::CanUpdate(this))
+ DoMenuUpdates();
+#endif
+}
+
+// ----------------------------------------------------------------------------
+// status bar stuff
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STATUSBAR
+
+wxStatusBar* wxFrameBase::CreateStatusBar(int number,
+ long style,
+ wxWindowID id,
+ const wxString& name)
+{
+ // the main status bar can only be created once (or else it should be
+ // deleted before calling CreateStatusBar() again)
+ wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
+ wxT("recreating status bar in wxFrame") );
+
+ SetStatusBar(OnCreateStatusBar(number, style, id, name));
+
+ return m_frameStatusBar;
+}
+
+wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
+ long style,
+ wxWindowID id,
+ const wxString& name)
+{
+ wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
+
+ statusBar->SetFieldsCount(number);
+
+ return statusBar;
+}
+
+void wxFrameBase::SetStatusText(const wxString& text, int number)
+{
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+
+ m_frameStatusBar->SetStatusText(text, number);
+}
+
+void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
+{
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
+
+ m_frameStatusBar->SetStatusWidths(n, widths_field);
+
+ PositionStatusBar();
+}
+
+void wxFrameBase::PushStatusText(const wxString& text, int number)
+{
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+
+ m_frameStatusBar->PushStatusText(text, number);
+}
+
+void wxFrameBase::PopStatusText(int number)