#endif
#ifdef __WXMAC__
-#include "wx/mac/private.h"
+#include "wx/osx/private.h"
+#include "wx/graphics.h"
+#include "wx/dcgraph.h"
#endif
#ifdef __WXGTK__
#include <gtk/gtk.h>
-#include "wx/gtk/win_gtk.h"
#include "wx/renderer.h"
+#if GTK_CHECK_VERSION(2,0,0)
+ #include "wx/gtk/private/gtk2-compat.h"
+#else
+ #define gtk_widget_is_drawable GTK_WIDGET_DRAWABLE
+#endif
#endif
-// -- wxDefaultDockArt class implementation --
+// -- wxAuiDefaultDockArt class implementation --
-// wxDefaultDockArt is an art provider class which does all of the drawing for
-// wxFrameManager. This allows the library caller to customize the dock art
+// wxAuiDefaultDockArt is an art provider class which does all of the drawing for
+// wxAuiManager. This allows the library caller to customize the dock art
// (probably by deriving from this class), or to completely replace all drawing
// with custom dock art (probably by writing a new stand-alone class derived
-// from the wxDockArt base class). The active dock art class can be set via
-// wxFrameManager::SetDockArt()
-
-
-// StepColour() it a utility function that simply darkens
-// or lightens a color, based on the specified percentage
-static wxColor StepColour(const wxColor& c, int percent)
-{
- int r = c.Red(), g = c.Green(), b = c.Blue();
- return wxColour((unsigned char)wxMin((r*percent)/100,255),
- (unsigned char)wxMin((g*percent)/100,255),
- (unsigned char)wxMin((b*percent)/100,255));
-}
-
-static wxColor LightContrastColour(const wxColour& c)
+// from the wxAuiDockArt base class). The active dock art class can be set via
+// wxAuiManager::SetDockArt()
+wxColor wxAuiLightContrastColour(const wxColour& c)
{
int amount = 120;
if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
amount = 160;
- return StepColour(c, amount);
+ return c.ChangeLightness(amount);
}
-// BitmapFromBits() is a utility function that creates a
+// wxAuiBitmapFromBits() is a utility function that creates a
// masked bitmap from raw bits (XBM format)
-static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h,
- const wxColour& color)
+wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
+ const wxColour& color)
{
wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
img.Replace(0,0,0,123,123,123);
if (direction == wxAUI_GRADIENT_VERTICAL)
high = rect.GetHeight()-1;
- else
+ else
high = rect.GetWidth()-1;
for (int i = 0; i <= high; ++i)
{
- int r = start_color.Red() + ((i*rd*100)/high)/100;
- int g = start_color.Green() + ((i*gd*100)/high)/100;
- int b = start_color.Blue() + ((i*bd*100)/high)/100;
+ int r,g,b;
+
+
+ r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100));
+ g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100));
+ b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100));
wxPen p(wxColor((unsigned char)r,
(unsigned char)g,
if (direction == wxAUI_GRADIENT_VERTICAL)
dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i);
- else
+ else
dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height);
}
+}
+wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
+{
+ wxCoord x,y;
+
+ // first check if the text fits with no problems
+ dc.GetTextExtent(text, &x, &y);
+ if (x <= max_size)
+ return text;
+
+ size_t i, len = text.Length();
+ size_t last_good_length = 0;
+ for (i = 0; i < len; ++i)
+ {
+ wxString s = text.Left(i);
+ s += wxT("...");
+
+ dc.GetTextExtent(s, &x, &y);
+ if (x > max_size)
+ break;
+
+ last_good_length = i;
+ }
+
+ wxString ret = text.Left(last_good_length);
+ ret += wxT("...");
+ return ret;
}
-wxDefaultDockArt::wxDefaultDockArt()
+wxAuiDefaultDockArt::wxAuiDefaultDockArt()
{
-#ifdef __WXMAC__
- wxBrush toolbarbrush;
- toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
- wxColor base_color = toolbarbrush.GetColour();
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+ wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
#else
- wxColor base_color = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+ wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
#endif
- wxColor darker1_color = StepColour(base_color, 85);
- wxColor darker2_color = StepColour(base_color, 70);
- wxColor darker3_color = StepColour(base_color, 60);
- wxColor darker4_color = StepColour(base_color, 50);
- wxColor darker5_color = StepColour(base_color, 40);
+ // the baseColour is too pale to use as our base colour,
+ // so darken it a bit --
+ if ((255-baseColour.Red()) +
+ (255-baseColour.Green()) +
+ (255-baseColour.Blue()) < 60)
+ {
+ baseColour = baseColour.ChangeLightness(92);
+ }
- m_active_caption_colour = LightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
- m_active_caption_gradient_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
- m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
- m_inactive_caption_colour = StepColour(darker1_color, 80);
- m_inactive_caption_gradient_colour = darker1_color;
- m_inactive_caption_text_colour = *wxBLACK;
+ m_baseColour = baseColour;
+ wxColor darker1Colour = baseColour.ChangeLightness(85);
+ wxColor darker2Colour = baseColour.ChangeLightness(75);
+ wxColor darker3Colour = baseColour.ChangeLightness(60);
+ //wxColor darker4Colour = baseColour.ChangeLightness(50);
+ wxColor darker5Colour = baseColour.ChangeLightness(40);
+
+ m_activeCaptionColour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
+ m_activeCaptionGradientColour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+ m_activeCaptionTextColour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
+ m_inactiveCaptionColour = darker1Colour;
+ m_inactiveCaptionGradientColour = baseColour.ChangeLightness(97);
+ m_inactiveCaptionTextColour = *wxBLACK;
+
+ m_sashBrush = wxBrush(baseColour);
+ m_backgroundBrush = wxBrush(baseColour);
+ m_gripperBrush = wxBrush(baseColour);
+
+ m_borderPen = wxPen(darker2Colour);
+ m_gripperPen1 = wxPen(darker5Colour);
+ m_gripperPen2 = wxPen(darker3Colour);
+ m_gripperPen3 = *wxWHITE_PEN;
#ifdef __WXMAC__
- m_sash_brush = toolbarbrush;
- m_background_brush = toolbarbrush;
- m_gripper_brush = toolbarbrush;
+ m_captionFont = *wxSMALL_FONT;
#else
- m_sash_brush = wxBrush(base_color);
- m_background_brush = wxBrush(base_color);
- m_gripper_brush = wxBrush(base_color);
+ m_captionFont = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
#endif
- m_border_pen = wxPen(darker2_color);
- m_gripper_pen1 = wxPen(darker5_color);
- m_gripper_pen2 = wxPen(darker3_color);
- m_gripper_pen3 = *wxWHITE_PEN;
-#ifdef __WXMAC__
- m_caption_font = *wxSMALL_FONT;
+ // default metric values
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+ SInt32 height;
+ GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
+ m_sashSize = height;
+#elif defined(__WXGTK__)
+ m_sashSize = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
#else
- m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
+ m_sashSize = 4;
#endif
+ m_captionSize = 17;
+ m_borderSize = 1;
+ m_buttonSize = 14;
+ m_gripperSize = 9;
+ m_gradientType = wxAUI_GRADIENT_VERTICAL;
+
+ InitBitmaps();
+}
+void
+wxAuiDefaultDockArt::InitBitmaps ()
+{
// some built in bitmaps
#if defined( __WXMAC__ )
- static unsigned char close_bits[]={
+ static const unsigned char close_bits[]={
0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
-#elif defined( __WXGTK__)
- static unsigned char close_bits[]={
+#elif defined(__WXGTK__)
+ static const unsigned char close_bits[]={
0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
#else
- static unsigned char close_bits[]={
- 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9,
- 0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb,
- 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
+ static const unsigned char close_bits[]={
+ // reduced height, symmetric
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
+ 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+ /*
+ // same height as maximize/restore
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
+ 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+ */
#endif
- static unsigned char pin_bits[]={
+ static const unsigned char maximize_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
+ 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+ static const unsigned char restore_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
+ 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
+ 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+ static const unsigned char pin_bits[]={
0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
#ifdef __WXMAC__
- m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE);
+ m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
+ m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
#else
- m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
+ m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactiveCaptionTextColour);
+ m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_activeCaptionTextColour);
#endif
- m_inactive_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
+
#ifdef __WXMAC__
- m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE );
+ m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
+ m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
#else
- m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
+ m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactiveCaptionTextColour);
+ m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_activeCaptionTextColour);
#endif
- m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
- // default metric values
-#if defined(__WXMAC__)
- SInt32 height;
- GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
- m_sash_size = height;
-#elif defined(__WXGTK__)
- m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
+#ifdef __WXMAC__
+ m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
+ m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
#else
- m_sash_size = 4;
+ m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactiveCaptionTextColour);
+ m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_activeCaptionTextColour);
#endif
- m_caption_size = 17;
- m_border_size = 1;
- m_button_size = 14;
- m_gripper_size = 9;
- m_gradient_type = wxAUI_GRADIENT_VERTICAL;
+
+ m_inactivePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactiveCaptionTextColour);
+ m_activePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_activeCaptionTextColour);
}
-int wxDefaultDockArt::GetMetric(int id)
+int wxAuiDefaultDockArt::GetMetric(int id)
{
switch (id)
{
- case wxAUI_ART_SASH_SIZE: return m_sash_size;
- case wxAUI_ART_CAPTION_SIZE: return m_caption_size;
- case wxAUI_ART_GRIPPER_SIZE: return m_gripper_size;
- case wxAUI_ART_PANE_BORDER_SIZE: return m_border_size;
- case wxAUI_ART_PANE_BUTTON_SIZE: return m_button_size;
- case wxAUI_ART_GRADIENT_TYPE: return m_gradient_type;
+ case wxAUI_DOCKART_SASH_SIZE: return m_sashSize;
+ case wxAUI_DOCKART_CAPTION_SIZE: return m_captionSize;
+ case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripperSize;
+ case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_borderSize;
+ case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_buttonSize;
+ case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradientType;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
return 0;
}
-void wxDefaultDockArt::SetMetric(int id, int new_val)
+void wxAuiDefaultDockArt::SetMetric(int id, int new_val)
{
switch (id)
{
- case wxAUI_ART_SASH_SIZE: m_sash_size = new_val; break;
- case wxAUI_ART_CAPTION_SIZE: m_caption_size = new_val; break;
- case wxAUI_ART_GRIPPER_SIZE: m_gripper_size = new_val; break;
- case wxAUI_ART_PANE_BORDER_SIZE: m_border_size = new_val; break;
- case wxAUI_ART_PANE_BUTTON_SIZE: m_button_size = new_val; break;
- case wxAUI_ART_GRADIENT_TYPE: m_gradient_type = new_val; break;
+ case wxAUI_DOCKART_SASH_SIZE: m_sashSize = new_val; break;
+ case wxAUI_DOCKART_CAPTION_SIZE: m_captionSize = new_val; break;
+ case wxAUI_DOCKART_GRIPPER_SIZE: m_gripperSize = new_val; break;
+ case wxAUI_DOCKART_PANE_BORDER_SIZE: m_borderSize = new_val; break;
+ case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_buttonSize = new_val; break;
+ case wxAUI_DOCKART_GRADIENT_TYPE: m_gradientType = new_val; break;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
}
-wxColour wxDefaultDockArt::GetColour(int id)
+wxColour wxAuiDefaultDockArt::GetColour(int id)
{
switch (id)
{
- case wxAUI_ART_BACKGROUND_COLOUR: return m_background_brush.GetColour();
- case wxAUI_ART_SASH_COLOUR: return m_sash_brush.GetColour();
- case wxAUI_ART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour;
- case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
- case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour;
- case wxAUI_ART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour;
- case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour;
- case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour;
- case wxAUI_ART_BORDER_COLOUR: return m_border_pen.GetColour();
- case wxAUI_ART_GRIPPER_COLOUR: return m_gripper_brush.GetColour();
+ case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_backgroundBrush.GetColour();
+ case wxAUI_DOCKART_SASH_COLOUR: return m_sashBrush.GetColour();
+ case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactiveCaptionColour;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactiveCaptionGradientColour;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactiveCaptionTextColour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_activeCaptionColour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_activeCaptionGradientColour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_activeCaptionTextColour;
+ case wxAUI_DOCKART_BORDER_COLOUR: return m_borderPen.GetColour();
+ case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripperBrush.GetColour();
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
return wxColour();
}
-void wxDefaultDockArt::SetColour(int id, const wxColor& colour)
+void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
{
switch (id)
{
- case wxAUI_ART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break;
- case wxAUI_ART_SASH_COLOUR: m_sash_brush.SetColour(colour); break;
- case wxAUI_ART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break;
- case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
- case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break;
- case wxAUI_ART_BORDER_COLOUR: m_border_pen.SetColour(colour); break;
- case wxAUI_ART_GRIPPER_COLOUR:
- m_gripper_brush.SetColour(colour);
- m_gripper_pen1.SetColour(StepColour(colour, 40));
- m_gripper_pen2.SetColour(StepColour(colour, 60));
+ case wxAUI_DOCKART_BACKGROUND_COLOUR: m_backgroundBrush.SetColour(colour); break;
+ case wxAUI_DOCKART_SASH_COLOUR: m_sashBrush.SetColour(colour); break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactiveCaptionColour = colour; break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactiveCaptionGradientColour = colour; break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactiveCaptionTextColour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_activeCaptionColour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_activeCaptionGradientColour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_activeCaptionTextColour = colour; break;
+ case wxAUI_DOCKART_BORDER_COLOUR: m_borderPen.SetColour(colour); break;
+ case wxAUI_DOCKART_GRIPPER_COLOUR:
+ m_gripperBrush.SetColour(colour);
+ m_gripperPen1.SetColour(colour.ChangeLightness(40));
+ m_gripperPen2.SetColour(colour.ChangeLightness(60));
break;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
+
+ InitBitmaps();
}
-void wxDefaultDockArt::SetFont(int id, const wxFont& font)
+void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
{
- if (id == wxAUI_ART_CAPTION_FONT)
- m_caption_font = font;
+ if (id == wxAUI_DOCKART_CAPTION_FONT)
+ m_captionFont = font;
}
-wxFont wxDefaultDockArt::GetFont(int id)
+wxFont wxAuiDefaultDockArt::GetFont(int id)
{
- if (id == wxAUI_ART_CAPTION_FONT)
- return m_caption_font;
+ if (id == wxAUI_DOCKART_CAPTION_FONT)
+ return m_captionFont;
return wxNullFont;
}
-void wxDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
+void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
{
-#if defined(__WXMAC__)
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+ wxUnusedVar(window);
+ wxUnusedVar(orientation);
+
HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
CGContextRef cgContext ;
-#if wxMAC_USE_CORE_GRAPHICS
- cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext() ;
-#else
- Rect bounds ;
- GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
- QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
- CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
- CGContextScaleCTM( cgContext , 1 , -1 ) ;
-#endif
+ wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
+ cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext() ;
HIThemeSplitterDrawInfo drawInfo ;
drawInfo.version = 0 ;
drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
-#if wxMAC_USE_CORE_GRAPHICS
-#else
- QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
-#endif
-
#elif defined(__WXGTK__)
+ // clear out the rectangle first
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush(m_sashBrush);
+ dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
+#if 0
GdkRectangle gdk_rect;
if (orientation == wxVERTICAL )
{
gdk_rect.x = rect.x;
gdk_rect.y = rect.y;
- gdk_rect.width = m_sash_size;
+ gdk_rect.width = m_sashSize;
gdk_rect.height = rect.height;
}
else
gdk_rect.x = rect.x;
gdk_rect.y = rect.y;
gdk_rect.width = rect.width;
- gdk_rect.height = m_sash_size;
+ gdk_rect.height = m_sashSize;
}
+#endif
if (!window) return;
if (!window->m_wxwindow) return;
- if (!GTK_PIZZA(window->m_wxwindow)->bin_window) return;
+ if (!gtk_widget_is_drawable(window->m_wxwindow)) return;
gtk_paint_handle
(
- window->m_wxwindow->style,
- GTK_PIZZA(window->m_wxwindow)->bin_window,
+ gtk_widget_get_style(window->m_wxwindow),
+ window->GTKGetDrawingWindow(),
// flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
GTK_STATE_NORMAL,
GTK_SHADOW_NONE,
wxUnusedVar(window);
wxUnusedVar(orientation);
dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetBrush(m_sash_brush);
+ dc.SetBrush(m_sashBrush);
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
#endif
}
-void wxDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
+void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
{
dc.SetPen(*wxTRANSPARENT_PEN);
#ifdef __WXMAC__
dc.SetBrush(*wxWHITE_BRUSH) ;
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
#endif
- dc.SetBrush(m_background_brush);
+ dc.SetBrush(m_backgroundBrush);
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
-void wxDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
- wxPaneInfo& pane)
+void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
+ wxAuiPaneInfo& pane)
{
- dc.SetPen(m_border_pen);
+ dc.SetPen(m_borderPen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
wxRect rect = _rect;
- int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE);
+ int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
if (pane.IsToolbar())
{
dc.SetPen(*wxWHITE_PEN);
dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
- dc.SetPen(m_border_pen);
+ dc.SetPen(m_borderPen);
dc.DrawLine(rect.x, rect.y+rect.height-1,
rect.x+rect.width, rect.y+rect.height-1);
dc.DrawLine(rect.x+rect.width-1, rect.y,
}
-void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
+void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
{
- if (m_gradient_type == wxAUI_GRADIENT_NONE)
+ if (m_gradientType == wxAUI_GRADIENT_NONE)
{
if (active)
- dc.SetBrush(wxBrush(m_active_caption_colour));
- else
- dc.SetBrush(wxBrush(m_inactive_caption_colour));
+ dc.SetBrush(wxBrush(m_activeCaptionColour));
+ else
+ dc.SetBrush(wxBrush(m_inactiveCaptionColour));
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
// on mac the gradients are expected to become darker from the top
#ifdef __WXMAC__
DrawGradientRectangle(dc, rect,
- m_active_caption_gradient_colour,
- m_active_caption_colour,
- m_gradient_type);
+ m_activeCaptionColour,
+ m_activeCaptionGradientColour,
+ m_gradientType);
#else
+ // on other platforms, active gradients become lighter at the top
DrawGradientRectangle(dc, rect,
- m_active_caption_colour,
- m_active_caption_gradient_colour,
- m_gradient_type);
+ m_activeCaptionGradientColour,
+ m_activeCaptionColour,
+ m_gradientType);
#endif
}
- else
+ else
{
- // on mac the gradients are expected to become darker from the top
#ifdef __WXMAC__
+ // on mac the gradients are expected to become darker from the top
DrawGradientRectangle(dc, rect,
- m_inactive_caption_gradient_colour,
- m_inactive_caption_colour,
- m_gradient_type);
+ m_inactiveCaptionGradientColour,
+ m_inactiveCaptionColour,
+ m_gradientType);
#else
+ // on other platforms, inactive gradients become lighter at the bottom
DrawGradientRectangle(dc, rect,
- m_inactive_caption_colour,
- m_inactive_caption_gradient_colour,
- m_gradient_type);
+ m_inactiveCaptionColour,
+ m_inactiveCaptionGradientColour,
+ m_gradientType);
#endif
}
}
}
-void wxDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
+void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
const wxString& text,
const wxRect& rect,
- wxPaneInfo& pane)
+ wxAuiPaneInfo& pane)
{
dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetFont(m_caption_font);
+ dc.SetFont(m_captionFont);
DrawCaptionBackground(dc, rect,
- (pane.state & wxPaneInfo::optionActive)?true:false);
+ (pane.state & wxAuiPaneInfo::optionActive)?true:false);
+
+ int caption_offset = 0;
+ if ( pane.icon.IsOk() )
+ {
+ DrawIcon(dc, rect, pane);
+
+ caption_offset += pane.icon.GetWidth() + 3;
+ }
- if (pane.state & wxPaneInfo::optionActive)
- dc.SetTextForeground(m_active_caption_text_colour);
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ dc.SetTextForeground(m_activeCaptionTextColour);
else
- dc.SetTextForeground(m_inactive_caption_text_colour);
+ dc.SetTextForeground(m_inactiveCaptionTextColour);
wxCoord w,h;
dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);
- dc.SetClippingRegion(rect);
- dc.DrawText(text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
+ wxRect clip_rect = rect;
+ clip_rect.width -= 3; // text offset
+ clip_rect.width -= 2; // button padding
+ if (pane.HasCloseButton())
+ clip_rect.width -= m_buttonSize;
+ if (pane.HasPinButton())
+ clip_rect.width -= m_buttonSize;
+ if (pane.HasMaximizeButton())
+ clip_rect.width -= m_buttonSize;
+
+ wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
+
+ dc.SetClippingRegion(clip_rect);
+ dc.DrawText(draw_text, rect.x+3 + caption_offset, rect.y+(rect.height/2)-(h/2)-1);
dc.DestroyClippingRegion();
}
-void wxDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
+void
+wxAuiDefaultDockArt::DrawIcon(wxDC& dc, const wxRect& rect, wxAuiPaneInfo& pane)
+{
+ // Draw the icon centered vertically
+ dc.DrawBitmap(pane.icon,
+ rect.x+2, rect.y+(rect.height-pane.icon.GetHeight())/2,
+ true);
+}
+
+void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
const wxRect& rect,
- wxPaneInfo& pane)
+ wxAuiPaneInfo& pane)
{
dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetBrush(m_gripper_brush);
+ dc.SetBrush(m_gripperBrush);
dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height);
int y = 5;
while (1)
{
- dc.SetPen(m_gripper_pen1);
+ dc.SetPen(m_gripperPen1);
dc.DrawPoint(rect.x+3, rect.y+y);
- dc.SetPen(m_gripper_pen2);
+ dc.SetPen(m_gripperPen2);
dc.DrawPoint(rect.x+3, rect.y+y+1);
dc.DrawPoint(rect.x+4, rect.y+y);
- dc.SetPen(m_gripper_pen3);
+ dc.SetPen(m_gripperPen3);
dc.DrawPoint(rect.x+5, rect.y+y+1);
dc.DrawPoint(rect.x+5, rect.y+y+2);
dc.DrawPoint(rect.x+4, rect.y+y+2);
int x = 5;
while (1)
{
- dc.SetPen(m_gripper_pen1);
+ dc.SetPen(m_gripperPen1);
dc.DrawPoint(rect.x+x, rect.y+3);
- dc.SetPen(m_gripper_pen2);
+ dc.SetPen(m_gripperPen2);
dc.DrawPoint(rect.x+x+1, rect.y+3);
dc.DrawPoint(rect.x+x, rect.y+4);
- dc.SetPen(m_gripper_pen3);
+ dc.SetPen(m_gripperPen3);
dc.DrawPoint(rect.x+x+1, rect.y+5);
dc.DrawPoint(rect.x+x+2, rect.y+5);
dc.DrawPoint(rect.x+x+2, rect.y+4);
}
}
-void wxDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
+void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
int button,
int button_state,
const wxRect& _rect,
- wxPaneInfo& pane)
+ wxAuiPaneInfo& pane)
{
+ wxBitmap bmp;
+ if (!(&pane))
+ return;
+ switch (button)
+ {
+ default:
+ case wxAUI_BUTTON_CLOSE:
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_activeCloseBitmap;
+ else
+ bmp = m_inactiveCloseBitmap;
+ break;
+ case wxAUI_BUTTON_PIN:
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_activePinBitmap;
+ else
+ bmp = m_inactivePinBitmap;
+ break;
+ case wxAUI_BUTTON_MAXIMIZE_RESTORE:
+ if (pane.IsMaximized())
+ {
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_activeRestoreBitmap;
+ else
+ bmp = m_inactiveRestoreBitmap;
+ }
+ else
+ {
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_activeMaximizeBitmap;
+ else
+ bmp = m_inactiveMaximizeBitmap;
+ }
+ break;
+ }
+
+
wxRect rect = _rect;
+ int old_y = rect.y;
+ rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2);
+ rect.height = old_y + rect.height - rect.y - 1;
+
+
if (button_state == wxAUI_BUTTON_STATE_PRESSED)
{
rect.x++;
if (button_state == wxAUI_BUTTON_STATE_HOVER ||
button_state == wxAUI_BUTTON_STATE_PRESSED)
{
- if (pane.state & wxPaneInfo::optionActive)
+ if (pane.state & wxAuiPaneInfo::optionActive)
{
- dc.SetBrush(wxBrush(StepColour(m_active_caption_colour, 120)));
- dc.SetPen(wxPen(StepColour(m_active_caption_colour, 70)));
+ dc.SetBrush(wxBrush(m_activeCaptionColour.ChangeLightness(120)));
+ dc.SetPen(wxPen(m_activeCaptionColour.ChangeLightness(70)));
}
- else
+ else
{
- dc.SetBrush(wxBrush(StepColour(m_inactive_caption_colour, 120)));
- dc.SetPen(wxPen(StepColour(m_inactive_caption_colour, 70)));
+ dc.SetBrush(wxBrush(m_inactiveCaptionColour.ChangeLightness(120)));
+ dc.SetPen(wxPen(m_inactiveCaptionColour.ChangeLightness(70)));
}
// draw the background behind the button
dc.DrawRectangle(rect.x, rect.y, 15, 15);
}
- wxBitmap bmp;
- switch (button)
- {
- default:
- case wxPaneInfo::buttonClose:
- if (pane.state & wxPaneInfo::optionActive)
- bmp = m_active_close_bitmap;
- else
- bmp = m_inactive_close_bitmap;
- break;
- case wxPaneInfo::buttonPin:
- if (pane.state & wxPaneInfo::optionActive)
- bmp = m_active_pin_bitmap;
- else
- bmp = m_inactive_pin_bitmap;
- break;
- }
// draw the button itself
dc.DrawBitmap(bmp, rect.x, rect.y, true);