wxSizerFlags& Expand() { return Align(wxEXPAND); }
wxSizerFlags& Centre() { return Align(wxCENTRE); }
wxSizerFlags& Center() { return Centre(); }
+ wxSizerFlags& Left() { return Align(wxALIGN_LEFT); }
+ wxSizerFlags& Right() { return Align(wxALIGN_RIGHT); }
wxSizerFlags& Border(int direction, int borderInPixels)
{
public:
wxStaticBoxSizer(wxStaticBox *box, int orient);
- wxStaticBoxSizer(int orient, wxWindow *win, const wxString& label = _T(""));
+ wxStaticBoxSizer(int orient, wxWindow *win, const wxString& label = wxEmptyString);
void RecalcSizes();
wxSize CalcMin();
// is set to _("Save") and m_buttonNegative is set to _("Don't Save")
// I wouldn't add any other hacks like that into here,
// but this one I can see being useful.
- void Finalise();
+ void Realize();
wxButton *GetAffirmativeButton() const { return m_buttonAffirmative; }
wxButton *GetApplyButton() const { return m_buttonApply; }