const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
- bool Create(wxWindow* parent, wxWindowID id,
- const wxString& title,
+ bool Create(wxWindow* parent, wxWindowID id, const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
@note On PocketPC, this does nothing, since the dialog will be shown full-screen,
and the layout will be done when the dialog receives a size event.
*/
@note On PocketPC, this does nothing, since the dialog will be shown full-screen,
and the layout will be done when the dialog receives a size event.
*/