]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/colour.h
added template wxScopedArray<> too
[wxWidgets.git] / include / wx / colour.h
index 1adc13ee2ebe9fc272aad70e1aacf3ecb10bd0a7..68f68457879c6f2d37c31eb12ae807bea6e6ca1c 100644 (file)
 
 class WXDLLIMPEXP_FWD_CORE wxColour;
 
-// the standard wxColour constructors;
-// this macro avoids to repeat these lines across all colour.h files, since
-// Set() is a virtual function and thus cannot be called by wxColourBase
-// constructors
+// A macro to define the standard wxColour constructors:
+//
+// It avoids the need to repeat these lines across all colour.h files, since
+// Set() is a virtual function and thus cannot be called by wxColourBase ctors
 #define DEFINE_STD_WXCOLOUR_CONSTRUCTORS                                      \
-    wxColour( ChannelType red, ChannelType green, ChannelType blue,           \
-              ChannelType alpha = wxALPHA_OPAQUE )                            \
-        { Set(red, green, blue, alpha); }                                     \
-    wxColour( unsigned long colRGB ) { Set(colRGB); }                         \
-    wxColour(const wxString& colourName) { Set(colourName); }                 \
-    wxColour(const char *colourName) { Set(colourName); }                     \
-    wxColour(const wchar_t *colourName) { Set(colourName); }
+    wxColour() { Init(); }                                                    \
+    wxColour(ChannelType red,                                                 \
+             ChannelType green,                                               \
+             ChannelType blue,                                                \
+             ChannelType alpha = wxALPHA_OPAQUE)                              \
+        { Init(); Set(red, green, blue, alpha); }                             \
+    wxColour(unsigned long colRGB) { Init(); Set(colRGB    ); }               \
+    wxColour(const wxString& colourName) { Init(); Set(colourName); }         \
+    wxColour(const char *colourName) { Init(); Set(colourName); }             \
+    wxColour(const wchar_t *colourName) { Init(); Set(colourName); }
 
 
 // flags for wxColour -> wxString conversion (see wxColour::GetAsString)
@@ -47,7 +50,7 @@ const unsigned char wxALPHA_OPAQUE = 0xff;
 
 #if wxUSE_VARIANT
 #include "wx/variant.h"
-DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLEXPORT)
+DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLIMPEXP_CORE)
 #endif
 
 //-----------------------------------------------------------------------------
@@ -55,13 +58,17 @@ DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLEXPORT)
 //               code redundancy in all native wxColour implementations
 //-----------------------------------------------------------------------------
 
-#if defined( __WXMAC__ ) || defined( __WXMSW__ )
+/*  Transition from wxGDIObject to wxObject is incomplete.  If your port does
+    not need the wxGDIObject machinery to handle colors, please add it to the
+    list of ports which do not need it.
+ */
+#if defined( __WXMAC__ ) || defined( __WXMSW__ ) || defined( __WXPM__ ) || defined( __WXCOCOA__ )
 #define wxCOLOUR_IS_GDIOBJECT 0
 #else
 #define wxCOLOUR_IS_GDIOBJECT 1
 #endif
 
-class WXDLLEXPORT wxColourBase : public 
+class WXDLLIMPEXP_CORE wxColourBase : public
 #if wxCOLOUR_IS_GDIOBJECT
     wxGDIObject
 #else
@@ -114,7 +121,7 @@ public:
 
 #if !wxCOLOUR_IS_GDIOBJECT
     virtual bool IsOk() const= 0;
-    
+
     // older version, for backwards compatibility only (but not deprecated
     // because it's still widely used)
     bool Ok() const { return IsOk(); }
@@ -129,6 +136,10 @@ public:
 #endif
 
 protected:
+    // Some ports need Init() and while we don't, provide a stub so that the
+    // ports which don't need it are not forced to define it
+    void Init() { }
+
     virtual void
     InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a) = 0;
 
@@ -178,7 +189,7 @@ WXDLLIMPEXP_CORE bool wxFromString(const wxString& str, wxColourBase* col);
 #elif defined(__WXX11__)
     #include "wx/x11/colour.h"
 #elif defined(__WXMAC__)
-    #include "wx/mac/colour.h"
+    #include "wx/osx/colour.h"
 #elif defined(__WXCOCOA__)
     #include "wx/cocoa/colour.h"
 #elif defined(__WXPM__)