switch ( pen.GetStyle() )
{
- case wxSOLID :
+ case wxPENSTYLE_SOLID:
break;
- case wxDOT :
+ case wxPENSTYLE_DOT:
m_count = WXSIZEOF(dotted);
m_userLengths = new CGFloat[ m_count ] ;
memcpy( m_userLengths, dotted, sizeof(dotted) );
m_lengths = m_userLengths;
break;
- case wxLONG_DASH :
+ case wxPENSTYLE_LONG_DASH:
m_count = WXSIZEOF(dashed);
m_lengths = dashed;
break;
- case wxSHORT_DASH :
+ case wxPENSTYLE_SHORT_DASH:
m_count = WXSIZEOF(short_dashed);
m_lengths = short_dashed;
break;
- case wxDOT_DASH :
+ case wxPENSTYLE_DOT_DASH:
m_count = WXSIZEOF(dotted_dashed);
m_lengths = dotted_dashed;
break;
- case wxUSER_DASH :
+ case wxPENSTYLE_USER_DASH:
wxDash *dashes;
m_count = pen.GetDashes( &dashes );
if ((dashes != NULL) && (m_count > 0))
m_lengths = m_userLengths;
break;
- case wxSTIPPLE :
+ case wxPENSTYLE_STIPPLE:
{
wxBitmap* bmp = pen.GetStipple();
if ( bmp && bmp->Ok() )
// Brush
//
-static const char *gs_stripedback_xpm[] = {
-/* columns rows colors chars-per-pixel */
-"4 4 2 1",
-". c #F0F0F0",
-"X c #ECECEC",
-/* pixels */
-"....",
-"....",
-"XXXX",
-"XXXX"
-};
-
-wxBitmap gs_stripedback_bmp( wxImage( (const char* const* ) gs_stripedback_xpm ), -1 ) ;
-
// make sure we all use one class for all conversions from wx to native colour
class wxMacCoreGraphicsColour
// appends a rectangle as a new closed subpath
virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
- // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ // appends a circle as a new closed subpath
virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
+ // appends an ellipsis as a new closed subpath fitting the passed rectangle
+ virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
+
// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{
- CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true );
+ CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x-r,y-r,2*r,2*r));
+}
+
+void wxMacCoreGraphicsPathData::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x,y,w,h));
}
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
m_cg = cg;
m_offset = offset;
if ( m_offset )
- CGContextTranslateCTM( m_cg, (CGFloat) 0.5, (CGFloat) 0.5 );
+ {
+ m_userOffset = CGContextConvertSizeToUserSpace( m_cg, CGSizeMake( 0.5 , 0.5 ) );
+ CGContextTranslateCTM( m_cg, m_userOffset.width , m_userOffset.height );
+ }
}
~wxQuartzOffsetHelper( )
{
if ( m_offset )
- CGContextTranslateCTM( m_cg, (CGFloat) -0.5, (CGFloat) -0.5 );
+ CGContextTranslateCTM( m_cg, -m_userOffset.width , -m_userOffset.height );
}
public :
+ CGSize m_userOffset;
CGContextRef m_cg;
bool m_offset;
} ;
bool wxMacCoreGraphicsContext::SetAntialiasMode(wxAntialiasMode antialias)
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return true;
if (m_antialias == antialias)
bool wxMacCoreGraphicsContext::SetCompositionMode(wxCompositionMode op)
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return true;
if ( m_composition == op )
if ( m_pen.IsNull() )
return ;
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
if ( m_brush.IsNull() )
return;
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
CGContextRestoreGState( m_cgContext );
if ( m_contextSynthesized )
{
- // TODO: in case of performance problems, try issuing this not too
- // frequently (half of refresh rate)
- CGContextFlush(m_cgContext);
#if wxOSX_USE_CARBON
QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext);
#endif
void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
void wxMacCoreGraphicsContext::PushState()
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
CGContextSaveGState( m_cgContext );
void wxMacCoreGraphicsContext::PopState()
{
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
CGContextRestoreGState( m_cgContext );
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
- if (EnsureIsValid()==false)
+ if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
- double w;
+ // round the returned extent: this is probably more correct anyhow but
+ // we also need to do it to be consistent with GetPartialTextExtents()
+ // below and avoid strange situation when the last partial extent
+ // returned by it could have been greater than the full extent returned
+ // by us
CGFloat a, d, l;
-
- w = CTLineGetTypographicBounds(line, &a, &d, &l) ;
+ int w = CTLineGetTypographicBounds(line, &a, &d, &l) + 0.5;
if ( height )
*height = a+d+l;
int chars = text.length();
for ( int pos = 0; pos < (int)chars; pos ++ )
{
- widths[pos] = CTLineGetOffsetForStringIndex( line, pos+1 , NULL )+0.5;
+ widths[pos] = CTLineGetOffsetForStringIndex( line, pos+1 , NULL );
}
return;
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) ;
+ // create a graphics bitmap from a native bitmap
+ virtual wxGraphicsBitmap CreateBitmapFromNativeBitmap( void* bitmap );
+
// create a native bitmap representation
virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
private :
if ( bmp.Ok() )
{
wxGraphicsBitmap p;
-#ifdef __WXMAC__
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) );
-#endif
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmapFromNativeBitmap( void* bitmap )
+{
+ if ( bitmap != NULL )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxMacCoreGraphicsBitmapData( this , (CGImageRef) bitmap, false ));
return p;
}
else