]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/fontutil.cpp
applied MIME patch(es) from Chris Elliott
[wxWidgets.git] / src / msw / fontutil.cpp
index 04ad8a0548fc6adaf386209d707fcff066be60b7..065b899c615336f68194bdcbc3ac0f437eba723d 100644 (file)
 
 #include "wx/tokenzr.h"
 
-// If 1, use the screen resolution to calculate font sizes.
-// This is OK for screen fonts but might have implications when the
-// same font is used for printing.
-// If 0, assume 96 DPI.
-#define wxUSE_SCREEN_DPI 1
-
 // ============================================================================
 // implementation
 // ============================================================================
@@ -94,7 +88,7 @@ bool wxNativeEncodingInfo::FromString(const wxString& s)
 wxString wxNativeEncodingInfo::ToString() const
 {
     wxString s;
-    
+
     s << (long)encoding << _T(';') << facename;
     if ( charset != ANSI_CHARSET )
     {
@@ -173,7 +167,7 @@ bool wxGetNativeFontEncoding(wxFontEncoding encoding,
     }
 
     info->encoding = encoding;
-   
+
     return TRUE;
 }
 
@@ -198,6 +192,69 @@ bool wxTestFontEncoding(const wxNativeEncodingInfo& info)
     return TRUE;
 }
 
+// ----------------------------------------------------------------------------
+// wxFontEncoding <-> CHARSET_XXX
+// ----------------------------------------------------------------------------
+
+wxFontEncoding wxGetFontEncFromCharSet(int cs)
+{
+    wxFontEncoding fontEncoding;
+
+    switch ( cs )
+    {
+        default:
+            // JACS: Silently using ANSI_CHARSET
+            // apparently works for Chinese Windows. Assume it works
+            // for all/most other languages.
+            //wxFAIL_MSG(wxT("unsupported charset"));
+            // fall through
+
+        case ANSI_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1252;
+            break;
+
+#ifdef __WIN32__
+        case EASTEUROPE_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1250;
+            break;
+
+        case BALTIC_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1257;
+            break;
+
+        case RUSSIAN_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1251;
+            break;
+
+        case ARABIC_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1256;
+            break;
+
+        case GREEK_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1253;
+            break;
+
+        case HEBREW_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1255;
+            break;
+
+        case TURKISH_CHARSET:
+            fontEncoding = wxFONTENCODING_CP1254;
+            break;
+
+        case THAI_CHARSET:
+            fontEncoding = wxFONTENCODING_CP437;
+            break;
+#endif // Win32
+
+        case OEM_CHARSET:
+            fontEncoding = wxFONTENCODING_CP437;
+            break;
+    }
+
+    return fontEncoding;
+}
+
 // ----------------------------------------------------------------------------
 // wxFont <-> LOGFONT conversion
 // ----------------------------------------------------------------------------
@@ -276,24 +333,28 @@ void wxFillLogFont(LOGFONT *logFont, const wxFont *font)
             break;
     }
 
-#if wxUSE_SCREEN_DPI
-    HDC dc = ::GetDC(NULL);
-    static const int ppInch = ::GetDeviceCaps(dc, LOGPIXELSY);
-    ::ReleaseDC(NULL, dc);
-#else
+    // VZ: I'm reverting this as we clearly must use the real screen
+    //     resolution instead of hardcoded one or it surely will fail to work
+    //     in some cases.
+    //
+    //     If there are any problems with this code, please let me know about
+    //     it instead of reverting this change, thanks!
+#if 1 // wxUSE_SCREEN_DPI
+    const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
+#else // 0
     // New behaviour: apparently ppInch varies according to Large/Small Fonts
     // setting in Windows. This messes up fonts. So, set ppInch to a constant
     // 96 dpi.
     static const int ppInch = 96;
-#endif // 0/1
+#endif // 1/0
 
+    int pointSize = font->GetPointSize();
 #if wxFONT_SIZE_COMPATIBILITY
     // Incorrect, but compatible with old wxWindows behaviour
-    int nHeight = (font->GetPointSize()*ppInch/72);
+    int nHeight = (pointSize*ppInch)/72;
 #else
     // Correct for Windows compatibility
-//    int nHeight = - (font->GetPointSize()*ppInch/72);
-    int nHeight = - (int) ( (font->GetPointSize()*((double)ppInch)/72.0) + 0.5);
+    int nHeight = -(int)((pointSize*((double)ppInch)/72.0) + 0.5);
 #endif
 
     wxString facename = font->GetFaceName();
@@ -340,129 +401,10 @@ void wxFillLogFont(LOGFONT *logFont, const wxFont *font)
 
 wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)
 {
-    // extract family from pitch-and-family
-    int lfFamily = logFont->lfPitchAndFamily;
-    if ( lfFamily & FIXED_PITCH )
-        lfFamily -= FIXED_PITCH;
-    if ( lfFamily & VARIABLE_PITCH )
-        lfFamily -= VARIABLE_PITCH;
-
-    int fontFamily;
-    switch ( lfFamily )
-    {
-        case FF_ROMAN:
-            fontFamily = wxROMAN;
-            break;
-
-        case FF_SWISS:
-            fontFamily = wxSWISS;
-            break;
-
-        case FF_SCRIPT:
-            fontFamily = wxSCRIPT;
-            break;
-
-        case FF_MODERN:
-            fontFamily = wxMODERN;
-            break;
-
-        case FF_DECORATIVE:
-            fontFamily = wxDECORATIVE;
-            break;
+    wxNativeFontInfo info;
 
-        default:
-            fontFamily = wxSWISS;
-    }
-
-    // weight and style
-    int fontWeight = wxNORMAL;
-    switch ( logFont->lfWeight )
-    {
-        case FW_LIGHT:
-            fontWeight = wxLIGHT;
-            break;
-
-        default:
-        case FW_NORMAL:
-            fontWeight = wxNORMAL;
-            break;
-
-        case FW_BOLD:
-            fontWeight = wxBOLD;
-            break;
-    }
-
-    int fontStyle = logFont->lfItalic ? wxITALIC : wxNORMAL;
-
-    bool fontUnderline = logFont->lfUnderline != 0;
-
-    wxString fontFace = logFont->lfFaceName;
-
-    // remember that 1pt = 1/72inch
-    int height = abs(logFont->lfHeight);
-
-#if wxUSE_SCREEN_DPI
-    HDC dc = ::GetDC(NULL);
-    static const int ppInch = GetDeviceCaps(dc, LOGPIXELSY);
-    ::ReleaseDC(NULL, dc);
-#else
-    static const int ppInch = 96;
-#endif
-    int fontPoints = (int) (((72.0*((double)height))/(double) ppInch) + 0.5);
-
-    wxFontEncoding fontEncoding;
-    switch ( logFont->lfCharSet )
-    {
-        default:
-            wxFAIL_MSG(wxT("unsupported charset"));
-            // fall through
-
-        case ANSI_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1252;
-            break;
-
-#ifdef __WIN32__
-        case EASTEUROPE_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1250;
-            break;
-
-        case BALTIC_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1257;
-            break;
-
-        case RUSSIAN_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1251;
-            break;
-
-        case ARABIC_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1256;
-            break;
-
-        case GREEK_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1253;
-            break;
-
-        case HEBREW_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1255;
-            break;
+    info.lf = *logFont;
 
-        case TURKISH_CHARSET:
-            fontEncoding = wxFONTENCODING_CP1254;
-            break;
-
-        case THAI_CHARSET:
-            fontEncoding = wxFONTENCODING_CP437;
-            break;
-#endif
-
-        case OEM_CHARSET:
-            fontEncoding = wxFONTENCODING_CP437;
-            break;
-    }
-
-    return wxFont(fontPoints, fontFamily, fontStyle,
-                  fontWeight, fontUnderline, fontFace,
-                  fontEncoding);
+    return wxFont(info);
 }
 
-