+WX_DECLARE_OBJARRAY(wxCharacterSet, wxCSArray);
+#include "wx/arrimpl.cpp"
+WX_DEFINE_OBJARRAY(wxCSArray);
+
+static wxCSArray wxCharsets;
+
+static void wxLoadCharacterSets(void)
+{
+ static bool already_loaded = FALSE;
+
+ if (already_loaded) return;
+
+ already_loaded = TRUE;
+#if defined(__UNIX__) && wxUSE_TEXTFILE
+ // search through files in /usr/share/i18n/charmaps
+ wxString fname;
+ for (fname = ::wxFindFirstFile(_T("/usr/share/i18n/charmaps/*"));
+ !fname.IsEmpty();
+ fname = ::wxFindNextFile()) {
+ wxTextFile cmap(fname);
+ if (cmap.Open()) {
+ wxCharacterSet *cset = new wxCharacterSet;
+ wxString comchar,escchar;
+ bool in_charset = FALSE;
+
+ // wxFprintf(stderr,_T("Loaded: %s\n"),fname.c_str());
+
+ wxString line;
+ for (line = cmap.GetFirstLine();
+ !cmap.Eof();
+ line = cmap.GetNextLine()) {
+ // wxFprintf(stderr,_T("line contents: %s\n"),line.c_str());
+ wxStringTokenizer token(line);
+ wxString cmd = token.GetNextToken();
+ if (cmd == comchar) {
+ if (token.GetNextToken() == _T("alias"))
+ cset->names.Add(token.GetNextToken());
+ }
+ else if (cmd == _T("<code_set_name>"))
+ cset->names.Add(token.GetNextToken());
+ else if (cmd == _T("<comment_char>"))
+ comchar = token.GetNextToken();
+ else if (cmd == _T("<escape_char>"))
+ escchar = token.GetNextToken();
+ else if (cmd == _T("<mb_cur_min>")) {
+ delete cset;
+ cset = (wxCharacterSet *) NULL;
+ break; // we don't support multibyte charsets ourselves (yet)
+ }
+ else if (cmd == _T("CHARMAP")) {
+ cset->data = (wchar_t *)calloc(256, sizeof(wchar_t));
+ in_charset = TRUE;
+ }
+ else if (cmd == _T("END")) {
+ if (token.GetNextToken() == _T("CHARMAP"))
+ in_charset = FALSE;
+ }
+ else if (in_charset) {
+ // format: <NUL> /x00 <U0000> NULL (NUL)
+ // <A> /x41 <U0041> LATIN CAPITAL LETTER A
+ wxString hex = token.GetNextToken();
+ // skip whitespace (why doesn't wxStringTokenizer do this?)
+ while (wxIsEmpty(hex) && token.HasMoreTokens()) hex = token.GetNextToken();
+ wxString uni = token.GetNextToken();
+ // skip whitespace again
+ while (wxIsEmpty(uni) && token.HasMoreTokens()) uni = token.GetNextToken();
+ if ((hex.Len() > 2) && (wxString(hex.GetChar(0)) == escchar) && (hex.GetChar(1) == _T('x')) &&
+ (uni.Left(2) == _T("<U"))) {
+ hex.MakeUpper(); uni.MakeUpper();
+ int pos = ::wxHexToDec(hex.Mid(2,2));
+ if (pos>=0) {
+ unsigned long uni1 = ::wxHexToDec(uni.Mid(2,2));
+ unsigned long uni2 = ::wxHexToDec(uni.Mid(4,2));
+ cset->data[pos] = (uni1 << 16) | uni2;
+ // wxFprintf(stderr,_T("char %02x mapped to %04x (%c)\n"),pos,cset->data[pos],cset->data[pos]);
+ }
+ }
+ }
+ }
+ if (cset) {
+ cset->names.Shrink();
+ wxCharsets.Add(cset);
+ }
+ }
+ }
+#endif
+ wxCharsets.Shrink();